[BNomic-Public] ideas...

Glotmorf bnomic-public@ysolde.ucam.org
Tue, 16 Dec 2003 13:09:41 -0500


On 16 Dec 2003 at 11:31, Daniel Lepage wrote:

> Typos could also be the responsibility of a Council of Elders; three 
> people can make decisions much faster than the full game, and if all 
> three have the privileges to alter the rules DB, any one of them could 
> fix the problem.
> 
> > clock:
> 
> The Council could handle this, too, since waiting for a majority of 
> players to declare something is generally much slower than waiting for 
> three.

If one is enscripting administrative functions, one might 
consider having the "checkpoint button" -- the clock is 
stopped at a checkpoint while things are being taken care of, 
and then, when people are sure they can proceed, the 
checkpoint button can be pushed, which restarts the clock.

Whether the clock is cron-controlled (as it is now) or 
database-controlled (as I advocate for the sake of non-admin 
scripting), this shouldn't be too difficult.

> 
> >>> 6. designate Fora
> 
> Council again - they don't necessarily need a forum to make decisions, 
> as long as they can report to everyone what decisions they've made.

While I see where you're going with the Council of Elders -- 
it's actually what I envisioned doing with GR! -- you may want 
to choose another name, something like Maintenance Crew or 
Support Team, so as to not intimidate later new players.  If 
there's the appearance of rulership by a Council of Elders, 
new players may think the game is Senatorial Nomic (ruled by a 
Senate rather than an Emperor), which limits the amount of 
power a newbie might think e can acquire.

How did you have in mind to rotate duties?  Or perhaps I 
should ask, *did* you have in mind to rotate duties?

						Glotmorf

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