[BNomic-Public] ideas...
bd
bnomic-public@ysolde.ucam.org
Tue, 16 Dec 2003 15:52:51 -0500
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On Tuesday 16 December 2003 03:03 pm, Daniel Lepage wrote:
[snip]
> Actions could also be submitted by email, using some sort of markup
> lanuage. Once upon a time, we frequently specified proposals and cfis
> and whatnot like this:
> <proposal>
> <title> Oops </title>
> <body>
> Give each player 20 points.
> </body>
> </proposal>
>
> A simple XML parser could turn that into a proposal object;
Not XML. Eventually someone's going to forget to escape < or &.
> such
> objects could also be generated by the website. The target service
> could be deduced from the website - if it was sent from the proposal
> submission page, presumably it's a proposal - or from the mail subject
> header, so that a mail with [PGo] in the subject would be sent
> automatically to the Political Go engine.
> Regardless, the created action object could then be sent to wherever
> it belonged, proposals to the prop engine, Tunnelers moves to
> Glotmorf's scripts, etc. The scripts would then tell the main Guild
> script who to notify about what.
Oh, I see, proposals become essentially programs in themselves? Interesting=
=20
idea. You'd want to allow all the scripts to be downloaded to allow props t=
o=20
be tested, of course.
[snip]
> Once that were in place, a great many things could plug into it.
Sounds like a good idea. Nothing like a crisis to stimulate innovation, eh?
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bd
Your supervisor is thinking about you.
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