Recent changes to this wiki:

s
diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index 9bd8a41..c58d615 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -18,4 +18,3 @@
 #### Details ####
 * [[Character Creation]]
 * [[Backgrounds]]
-
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index cfb14df..10aa254 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -31,7 +31,7 @@ Characters from Amber will be either a war orphan or a war veteran.
 <br>
 Characters from Deiga will be either a patriot or an, umm, "patriot"
 
-* #### Patriot: ####
+* #### Patriots: ####
   * Patriots are people who genuinely believe in Deiga.
   * They have dedicated themselves to the country, perhaps at the expense of themselves.
   * They have volunteered for this expedition.
@@ -39,7 +39,7 @@ Characters from Deiga will be either a patriot or an, umm, "patriot"
       * What has it cost you?
       * Why do you think that you were accepted for the expedition?
 
-* #### "Patriot": ####
+* #### "Patriots": ####
   * "Patriots" are in the employ of the Deigan government.
   * They are comfortable in this position, and loyal to their employer.
   * They have been assigned to this expedition by their handlers.

Tidy up!
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Choosing_a_Grandparent.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Choosing_a_Grandparent.mdwn
deleted file mode 100644
index ff69415..0000000
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Choosing_a_Grandparent.mdwn
+++ /dev/null
@@ -1,37 +0,0 @@
-### Choosing a Grandparent ###
-
-----
-
-*"It is also said that we are descended of Dworkin and the Unicorn, which gave rise to some unusual mental images."*
-
-
-----
-Below is a list of all of the available grandparents, in no particular order. 
-
-You may also choose not to choose one - in which case the GMs will decide... <br>
-You might wish to take an [[Amber Devotee|Allies]] in this case. 
-
-Once we receive everyone's choice of grandparent, we will let you know who your parent is. 
-
-* Random
-* Delwin
-* Sand
-* Dalt
-* Fiona
-* Brand
-* Bleys
-* Coral
-* Deirdre
-* Corwin
-* Eric
-* Llewella
-* Finndo
-* Benedict
-* Osric
-* Dara
-* Flora
-* Gerard
-* Caine
-* Julian
-* Sawall
-<br>
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.dot b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.dot
deleted file mode 100644
index 35c242b..0000000
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.dot
+++ /dev/null
@@ -1,23 +0,0 @@
-digraph logrus{
-        size="10,5";
-        layout=dot;
-        splines=true;
-
-        subgraph cluster_logrus {
-                bgcolor="MediumPurple1"
-                "Basic Logrus Mastery";
-                "Logrus Sight";
-                "Logrus Defense";
-                "Logrus Spell Storage";
-                "Logrus Combat";                
-        }
-
-        "Automatic Shape Shift" -> "Basic Logrus Mastery" -> "Logrus Spell Storage";        
-        "Chaosian Grandparent" -> "Basic Logrus Mastery" -> "Logrus Combat";        
-        "Basic Logrus Mastery" -> "Logrus Sight";        
-        "Basic Logrus Mastery" -> "Logrus Defense";        
-        "Lynchpins" -> "Logrus Spell Storage";
-
-        "Lynchpins" [fillcolor=cyan,style=filled]
-        "Automatic Shape Shift" [fillcolor=green,style=filled]
-}
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.mdwn
deleted file mode 100644
index c21a379..0000000
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.mdwn
+++ /dev/null
@@ -1,43 +0,0 @@
-### Logrus ###
-
-----
-
-Logrus can only be taken if you have at least 2 points of Bad Stuff. See [[the note|Notes_on_Powers#logrus]]. 
-
-----
-
-[[Logrus.png]]
-
-----
-
-**Basic Logrus Mastery (25)** (Automatic Shape Shift, Chaosian Grandparent)
-
-: The Chaosian with this has walked the Logrus and recovered from the
-ensuing madness.
-
-: This covers basic Tendril summoning, searching, and movement of self
-or object through shadow with a Tendril.
-
-**Logrus Combat (5)** (Basic Logrus Mastery)
-
-: The Chaosian with this ability has learned how to use their Logrus
-Tendrils in combat.  Logus Tendrils are "Extra Hard" and operate with
-a *Strength* equal to the *Psyche* of the user.
-
-**Logrus Sight (5)** (Basic Logrus Mastery)
-
-: The Chaosian can use the Logrus to augment their vision with a lens
-that reveals magical properties.
-
-**Logrus Spell Storage (5)** (Basic Logrus Mastery, Lynchpins)
-
-: THe Chaosian can use the Logrus to rack spells.
-
-**Logrus Defense (5)** (Basic Logrus Mastery)
-
-: The Chaosian can use the Logrus to defend against either magical or
-physical attacks.
-
-No partials of Advanced Logrus are available.
-
-<br>
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.png b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.png
deleted file mode 100644
index 529a229..0000000
Binary files a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Logrus.png and /dev/null differ
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.dot b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.dot
deleted file mode 100644
index 80d65b5..0000000
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.dot
+++ /dev/null
@@ -1,14 +0,0 @@
-digraph pattern{
-        size="10,5";
-        layout=dot;
-        splines=true;
-
-        subgraph cluster_pattern {
-                bgcolor="yellow";                
-                "Pattern Imprint";
-                "Access to a Pattern";                
-        }
-
-        "Access to a Pattern" -> "Pattern Imprint";
-        "Amberite Grandparent" -> "Pattern Imprint";
-}
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.mdwn
deleted file mode 100644
index 84d242e..0000000
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.mdwn
+++ /dev/null
@@ -1,18 +0,0 @@
-### Pattern ###
-
-----
-
-[[Pattern.png]]
-
-----
-
-**Pattern Imprint (50)** (Amberite Grandparent, Access to a Pattern)
-
-: Everything under Pattern Imprint under the ADRP rules.  No
-subdivision of this possible, but see [[the note|Notes_on_Powers#pattern]]
-about this.
-
-No partials of Advanced Pattern are available.
-
-<br>
-
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.png b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.png
deleted file mode 100644
index b864991..0000000
Binary files a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Pattern.png and /dev/null differ

x
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
index 5c6e962..702d518 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -5,7 +5,7 @@
 
 ----
 
-* The first thing you need to do is pick your [[background|Backgrounds]]
+* The first thing you need to do is let us know which [[background|Backgrounds]] you are interested in.
 * Character attributes start at a base of Human.
 * 50 additional points can be spent on the character.
 * No more than one attribute of 25 or more (Amber level).

x
diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index 98912b5..9bd8a41 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -13,7 +13,7 @@
 * The first five books are considered to be loosely canonical.
 * The characters will be divided into two groups with different goals. The groups may eventually interact with each other but the focus of the game for each group will be solving their own puzzles and passing their own obstacles.
 * Characters **must** be [[created|Character Creation]] before the con. 
-* The sooner you can tell us which [[background|Backgrounds]] you are interested in, the better.
+* The sooner you can tell us which [[backgrounds|Backgrounds]] you are interested in, the better.
 
 #### Details ####
 * [[Character Creation]]
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 141f814..cfb14df 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -6,7 +6,8 @@
 ----
 
 Characters will come from either Amber or Deiga.  About half the
-players will need to be in each group.
+players will need to be in each group, so please let us know which of
+the below you'd be interested in, or if you'd like us to pick one for you.
 
 <br>
 Characters from Amber will be either a war orphan or a war veteran.

Important note!
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index f7cd999..141f814 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -5,7 +5,8 @@
 
 ----
 
-Characters will come from either Amber or Deiga
+Characters will come from either Amber or Deiga.  About half the
+players will need to be in each group.
 
 <br>
 Characters from Amber will be either a war orphan or a war veteran.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 8e8bdf4..f7cd999 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -11,7 +11,7 @@ Characters will come from either Amber or Deiga
 Characters from Amber will be either a war orphan or a war veteran.
 
 * #### Orphans: ####
-  * Orphans should be adults who were orphaned during the war 10 years ago.
+  * Orphans should be adults who were orphaned as children during the war 10 years ago.
   * They should have no surviving parents (although they might not have lost both parents during the war).
   * They have been recruited for this venture by a mysterious stranger.
       * What did your parent or parents do in the war?
@@ -44,4 +44,6 @@ Characters from Deiga will be either a patriot or an, umm, "patriot"
       * Officially, what do you do for the government?
       * What do they actually value you for?
       * What have they offered you to make it worth your while?
+
+<br>
 <br>

Minor tweeks
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 1d90b5c..8e8bdf4 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -12,35 +12,35 @@ Characters from Amber will be either a war orphan or a war veteran.
 
 * #### Orphans: ####
   * Orphans should be adults who were orphaned during the war 10 years ago.
-  * They should have no surviving parents (although they might not both have died during the war).
+  * They should have no surviving parents (although they might not have lost both parents during the war).
   * They have been recruited for this venture by a mysterious stranger.
-      * What did your (mundane) parent do in the war?
-      * What have you done since the war, why hasn't this been entirely successful?
+      * What did your parent or parents do in the war?
+      * What have you done since the war and why hasn't this been entirely successful?
       * What about you caught the stranger's eye?
 
 * #### Veterans: ####
-  * Veterans haven't managed to find a place back in civilian life after the war.
+  * Veterans should be people who haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.
   * They have been directed to this venture by a former superior.
       * What was your role in the war, and how has this marked you?
-      * What have you done since the war, why hasn't this been entirely successful?
+      * What have you done since the war and why hasn't this been entirely successful?
       * What trouble have you gotten into recently?
 
 <br>
 Characters from Deiga will be either a patriot or an, umm, "patriot"
 
 * #### Patriot: ####
-  * Patriots are people who genuinely believe in Deiga!
+  * Patriots are people who genuinely believe in Deiga.
   * They have dedicated themselves to the country, perhaps at the expense of themselves.
   * They have volunteered for this expedition.
       * What do you love about Deiga?
       * What has it cost you?
-      * Why do you think that you were accepted for the mission?
+      * Why do you think that you were accepted for the expedition?
 
 * #### "Patriot": ####
   * "Patriots" are in the employ of the Deigan government.
   * They are comfortable in this position, and loyal to their employer.
-  * They have been assigned to this venture by their handlers.
+  * They have been assigned to this expedition by their handlers.
       * Officially, what do you do for the government?
       * What do they actually value you for?
       * What have they offered you to make it worth your while?

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index b9398c2..1d90b5c 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -1,7 +1,7 @@
 ### Backgrounds ###
 
 ----
-*"Shadow and there is Substance, and this is the root of all things"*
+*"There is Shadow and there is Substance, and this is the root of all things"*
 
 ----
 

Quite
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 2fd60b8..b9398c2 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -1,7 +1,7 @@
 ### Backgrounds ###
 
 ----
-*"Your quote foes here"*
+*"Shadow and there is Substance, and this is the root of all things"*
 
 ----
 

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 7317c3a..2fd60b8 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -7,6 +7,7 @@
 
 Characters will come from either Amber or Deiga
 
+<br>
 Characters from Amber will be either a war orphan or a war veteran.
 
 * #### Orphans: ####

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index b167e0e..7317c3a 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -25,6 +25,7 @@ Characters from Amber will be either a war orphan or a war veteran.
       * What have you done since the war, why hasn't this been entirely successful?
       * What trouble have you gotten into recently?
 
+<br>
 Characters from Deiga will be either a patriot or an, umm, "patriot"
 
 * #### Patriot: ####

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 57bb73c..b167e0e 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -25,19 +25,20 @@ Characters from Amber will be either a war orphan or a war veteran.
       * What have you done since the war, why hasn't this been entirely successful?
       * What trouble have you gotten into recently?
 
-* Deiga
-  - Either a patriot
-    : Patriots are people who genuinely believe in Deiga!
-    : They have dedicated themselves to the country, perhaps at the expense of themselves.
-    : They have volunteered for this expedition.
+Characters from Deiga will be either a patriot or an, umm, "patriot"
+
+* #### Patriot: ####
+  * Patriots are people who genuinely believe in Deiga!
+  * They have dedicated themselves to the country, perhaps at the expense of themselves.
+  * They have volunteered for this expedition.
       * What do you love about Deiga?
       * What has it cost you?
       * Why do you think that you were accepted for the mission?
 
-  - or an, umm, "patriot"
-    : "Patriots" are in the employ of the Deigan government.
-    : They are comfortable in this position, and loyal to their employer.
-    : They have been assigned to this venture by their handlers.
+* #### "Patriot": ####
+  * "Patriots" are in the employ of the Deigan government.
+  * They are comfortable in this position, and loyal to their employer.
+  * They have been assigned to this venture by their handlers.
       * Officially, what do you do for the government?
       * What do they actually value you for?
       * What have they offered you to make it worth your while?

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index b6bd951..57bb73c 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -9,7 +9,7 @@ Characters will come from either Amber or Deiga
 
 Characters from Amber will be either a war orphan or a war veteran.
 
-* Orphans:
+* #### Orphans: ####
   * Orphans should be adults who were orphaned during the war 10 years ago.
   * They should have no surviving parents (although they might not both have died during the war).
   * They have been recruited for this venture by a mysterious stranger.
@@ -17,7 +17,7 @@ Characters from Amber will be either a war orphan or a war veteran.
       * What have you done since the war, why hasn't this been entirely successful?
       * What about you caught the stranger's eye?
 
-* Veterans:
+* #### Veterans: ####
   * Veterans haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.
   * They have been directed to this venture by a former superior.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 5a42f88..b6bd951 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -17,13 +17,13 @@ Characters from Amber will be either a war orphan or a war veteran.
       * What have you done since the war, why hasn't this been entirely successful?
       * What about you caught the stranger's eye?
 
-* Veterans haven't managed to find a place back in civilian life after the war.
+* Veterans:
+  * Veterans haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.
   * They have been directed to this venture by a former superior.
-
-  1) What was your role in the war, and how has this marked you?
-  2) What have you done since the war, why hasn't this been entirely successful?
-  3) What trouble have you gotten into recently?
+      * What was your role in the war, and how has this marked you?
+      * What have you done since the war, why hasn't this been entirely successful?
+      * What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index cb94311..5a42f88 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -13,9 +13,9 @@ Characters from Amber will be either a war orphan or a war veteran.
   * Orphans should be adults who were orphaned during the war 10 years ago.
   * They should have no surviving parents (although they might not both have died during the war).
   * They have been recruited for this venture by a mysterious stranger.
-    * What did your (mundane) parent do in the war?
-    * What have you done since the war, why hasn't this been entirely successful?
-    * What about you caught the stranger's eye?
+      * What did your (mundane) parent do in the war?
+      * What have you done since the war, why hasn't this been entirely successful?
+      * What about you caught the stranger's eye?
 
 * Veterans haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 973804e..cb94311 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -13,9 +13,9 @@ Characters from Amber will be either a war orphan or a war veteran.
   * Orphans should be adults who were orphaned during the war 10 years ago.
   * They should have no surviving parents (although they might not both have died during the war).
   * They have been recruited for this venture by a mysterious stranger.
-      1) What did your (mundane) parent do in the war?
-      2) What have you done since the war, why hasn't this been entirely successful?
-      3) What about you caught the stranger's eye?
+    * What did your (mundane) parent do in the war?
+    * What have you done since the war, why hasn't this been entirely successful?
+    * What about you caught the stranger's eye?
 
 * Veterans haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index b47fb9e..973804e 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -7,15 +7,15 @@
 
 Characters will come from either Amber or Deiga
 
-Characters from Amber will be either a war orphan or a war veteran:
+Characters from Amber will be either a war orphan or a war veteran.
 
-* Orphans should be adults who were orphaned during the war 10 years ago.
+* Orphans:
+  * Orphans should be adults who were orphaned during the war 10 years ago.
   * They should have no surviving parents (although they might not both have died during the war).
   * They have been recruited for this venture by a mysterious stranger.
-
-  1) What did your (mundane) parent do in the war?
-  2) What have you done since the war, why hasn't this been entirely successful?
-  3) What about you caught the stranger's eye?
+      1) What did your (mundane) parent do in the war?
+      2) What have you done since the war, why hasn't this been entirely successful?
+      3) What about you caught the stranger's eye?
 
 * Veterans haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 349f39e..b47fb9e 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -12,6 +12,7 @@ Characters from Amber will be either a war orphan or a war veteran:
 * Orphans should be adults who were orphaned during the war 10 years ago.
   * They should have no surviving parents (although they might not both have died during the war).
   * They have been recruited for this venture by a mysterious stranger.
+
   1) What did your (mundane) parent do in the war?
   2) What have you done since the war, why hasn't this been entirely successful?
   3) What about you caught the stranger's eye?
@@ -19,6 +20,7 @@ Characters from Amber will be either a war orphan or a war veteran:
 * Veterans haven't managed to find a place back in civilian life after the war.
   * They should have no close friends or family.
   * They have been directed to this venture by a former superior.
+
   1) What was your role in the war, and how has this marked you?
   2) What have you done since the war, why hasn't this been entirely successful?
   3) What trouble have you gotten into recently?

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 4a6b8af..349f39e 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -10,19 +10,18 @@ Characters will come from either Amber or Deiga
 Characters from Amber will be either a war orphan or a war veteran:
 
 * Orphans should be adults who were orphaned during the war 10 years ago.
-* They should have no surviving parents (although they might not both have died during the war).
-* They have been recruited for this venture by a mysterious stranger.
-
-  * What did your (mundane) parent do in the war?
-  * What have you done since the war, why hasn't this been entirely successful?
-  * What about you caught the stranger's eye?
+  * They should have no surviving parents (although they might not both have died during the war).
+  * They have been recruited for this venture by a mysterious stranger.
+  1) What did your (mundane) parent do in the war?
+  2) What have you done since the war, why hasn't this been entirely successful?
+  3) What about you caught the stranger's eye?
 
 * Veterans haven't managed to find a place back in civilian life after the war.
-* They should have no close friends or family.
-* They have been directed to this venture by a former superior.
-  * What was your role in the war, and how has this marked you?
-  * What have you done since the war, why hasn't this been entirely successful?
-  * What trouble have you gotten into recently?
+  * They should have no close friends or family.
+  * They have been directed to this venture by a former superior.
+  1) What was your role in the war, and how has this marked you?
+  2) What have you done since the war, why hasn't this been entirely successful?
+  3) What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 745c0ff..4a6b8af 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -12,6 +12,7 @@ Characters from Amber will be either a war orphan or a war veteran:
 * Orphans should be adults who were orphaned during the war 10 years ago.
 * They should have no surviving parents (although they might not both have died during the war).
 * They have been recruited for this venture by a mysterious stranger.
+
   * What did your (mundane) parent do in the war?
   * What have you done since the war, why hasn't this been entirely successful?
   * What about you caught the stranger's eye?

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 8908eea..745c0ff 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -8,6 +8,7 @@
 Characters will come from either Amber or Deiga
 
 Characters from Amber will be either a war orphan or a war veteran:
+
 * Orphans should be adults who were orphaned during the war 10 years ago.
 * They should have no surviving parents (although they might not both have died during the war).
 * They have been recruited for this venture by a mysterious stranger.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index b660705..8908eea 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -8,19 +8,19 @@
 Characters will come from either Amber or Deiga
 
 Characters from Amber will be either a war orphan or a war veteran:
-: Orphans should be adults who were orphaned during the war 10 years ago.
-: They should have no surviving parents (although they might not both have died during the war).
-: They have been recruited for this venture by a mysterious stranger.
+* Orphans should be adults who were orphaned during the war 10 years ago.
+* They should have no surviving parents (although they might not both have died during the war).
+* They have been recruited for this venture by a mysterious stranger.
   * What did your (mundane) parent do in the war?
   * What have you done since the war, why hasn't this been entirely successful?
   * What about you caught the stranger's eye?
 
-: Veterans haven't managed to find a place back in civilian life after the war.
-: They should have no close friends or family.
-: They have been directed to this venture by a former superior.
-* What was your role in the war, and how has this marked you?
-* What have you done since the war, why hasn't this been entirely successful?
-* What trouble have you gotten into recently?
+* Veterans haven't managed to find a place back in civilian life after the war.
+* They should have no close friends or family.
+* They have been directed to this venture by a former superior.
+  * What was your role in the war, and how has this marked you?
+  * What have you done since the war, why hasn't this been entirely successful?
+  * What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 0ec98f2..b660705 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -18,9 +18,9 @@ Characters from Amber will be either a war orphan or a war veteran:
 : Veterans haven't managed to find a place back in civilian life after the war.
 : They should have no close friends or family.
 : They have been directed to this venture by a former superior.
-  * What was your role in the war, and how has this marked you?
-  * What have you done since the war, why hasn't this been entirely successful?
-  * What trouble have you gotten into recently?
+* What was your role in the war, and how has this marked you?
+* What have you done since the war, why hasn't this been entirely successful?
+* What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index bf51d8e..0ec98f2 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -8,19 +8,19 @@
 Characters will come from either Amber or Deiga
 
 Characters from Amber will be either a war orphan or a war veteran:
-  : Orphans should be adults who were orphaned during the war 10 years ago.
-  : They should have no surviving parents (although they might not both have died during the war).
-  : They have been recruited for this venture by a mysterious stranger.
-     * What did your (mundane) parent do in the war?
-     * What have you done since the war, why hasn't this been entirely successful?
-     * What about you caught the stranger's eye?
+: Orphans should be adults who were orphaned during the war 10 years ago.
+: They should have no surviving parents (although they might not both have died during the war).
+: They have been recruited for this venture by a mysterious stranger.
+  * What did your (mundane) parent do in the war?
+  * What have you done since the war, why hasn't this been entirely successful?
+  * What about you caught the stranger's eye?
 
-  : Veterans haven't managed to find a place back in civilian life after the war.
-  : They should have no close friends or family.
-  : They have been directed to this venture by a former superior.
-     * What was your role in the war, and how has this marked you?
-     * What have you done since the war, why hasn't this been entirely successful?
-     * What trouble have you gotten into recently?
+: Veterans haven't managed to find a place back in civilian life after the war.
+: They should have no close friends or family.
+: They have been directed to this venture by a former superior.
+  * What was your role in the war, and how has this marked you?
+  * What have you done since the war, why hasn't this been entirely successful?
+  * What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 10cb65f..bf51d8e 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -7,7 +7,7 @@
 
 Characters will come from either Amber or Deiga
 
-* Characters from Amber will be either a war orphan or a war veteran:
+Characters from Amber will be either a war orphan or a war veteran:
   : Orphans should be adults who were orphaned during the war 10 years ago.
   : They should have no surviving parents (although they might not both have died during the war).
   : They have been recruited for this venture by a mysterious stranger.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 29a219d..10cb65f 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -14,6 +14,7 @@ Characters will come from either Amber or Deiga
      * What did your (mundane) parent do in the war?
      * What have you done since the war, why hasn't this been entirely successful?
      * What about you caught the stranger's eye?
+
   : Veterans haven't managed to find a place back in civilian life after the war.
   : They should have no close friends or family.
   : They have been directed to this venture by a former superior.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index afa4b1a..29a219d 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -11,15 +11,15 @@ Characters will come from either Amber or Deiga
   : Orphans should be adults who were orphaned during the war 10 years ago.
   : They should have no surviving parents (although they might not both have died during the war).
   : They have been recruited for this venture by a mysterious stranger.
-    * What did your (mundane) parent do in the war?
-    * What have you done since the war, why hasn't this been entirely successful?
-    * What about you caught the stranger's eye?
+     * What did your (mundane) parent do in the war?
+     * What have you done since the war, why hasn't this been entirely successful?
+     * What about you caught the stranger's eye?
   : Veterans haven't managed to find a place back in civilian life after the war.
   : They should have no close friends or family.
   : They have been directed to this venture by a former superior.
-    * What was your role in the war, and how has this marked you?
-    * What have you done since the war, why hasn't this been entirely successful?
-    * What trouble have you gotten into recently?
+     * What was your role in the war, and how has this marked you?
+     * What have you done since the war, why hasn't this been entirely successful?
+     * What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

reflow
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 9af1e0b..afa4b1a 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -7,22 +7,19 @@
 
 Characters will come from either Amber or Deiga
 
-* Amber
-  - Either a war orphan
-    : Orphans should be adults who were orphaned during the war 10 years ago.
-    : They should have no surviving parents (although they might not both have died during the war).
-    : They have been recruited for this venture by a mysterious stranger.
-      * What did your (mundane) parent do in the war?
-      * What have you done since the war, why hasn't this been entirely successful?
-      * What about you caught the stranger's eye?
-
-  - or a war veteran
-    : Veterans haven't managed to find a place back in civilian life after the war.
-    : They should have no close friends or family.
-    : They have been directed to this venture by a former superior.
-      * What was your role in the war, and how has this marked you?
-      * What have you done since the war, why hasn't this been entirely successful?
-      * What trouble have you gotten into recently?
+* Characters from Amber will be either a war orphan or a war veteran:
+  : Orphans should be adults who were orphaned during the war 10 years ago.
+  : They should have no surviving parents (although they might not both have died during the war).
+  : They have been recruited for this venture by a mysterious stranger.
+    * What did your (mundane) parent do in the war?
+    * What have you done since the war, why hasn't this been entirely successful?
+    * What about you caught the stranger's eye?
+  : Veterans haven't managed to find a place back in civilian life after the war.
+  : They should have no close friends or family.
+  : They have been directed to this venture by a former superior.
+    * What was your role in the war, and how has this marked you?
+    * What have you done since the war, why hasn't this been entirely successful?
+    * What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

Patriots and Patriots
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 7335c78..9af1e0b 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -26,18 +26,18 @@ Characters will come from either Amber or Deiga
 
 * Deiga
   - Either a patriot
-    : Patriots are people who genuinely believe in the glorious future of Deiga!
-    : x
+    : Patriots are people who genuinely believe in Deiga!
+    : They have dedicated themselves to the country, perhaps at the expense of themselves.
     : They have volunteered for this expedition.
       * What do you love about Deiga?
-      * x?
-      * x?
+      * What has it cost you?
+      * Why do you think that you were accepted for the mission?
 
   - or an, umm, "patriot"
-    : "Patriots" are in the employ of the Deigan government
-    : x
-    : You have been assigned to this venture by your handler
+    : "Patriots" are in the employ of the Deigan government.
+    : They are comfortable in this position, and loyal to their employer.
+    : They have been assigned to this venture by their handlers.
       * Officially, what do you do for the government?
+      * What do they actually value you for?
       * What have they offered you to make it worth your while?
-      * x?
 <br>

more!
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 4dd481c..7335c78 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -26,11 +26,18 @@ Characters will come from either Amber or Deiga
 
 * Deiga
   - Either a patriot
-    : Patriots are people who genuinely believe in the Glorious Future of Deiga!
+    : Patriots are people who genuinely believe in the glorious future of Deiga!
+    : x
+    : They have volunteered for this expedition.
       * What do you love about Deiga?
+      * x?
+      * x?
 
-  - or an, umm, patriot
-    : You are in the employ of the Glorious Deigan Government
+  - or an, umm, "patriot"
+    : "Patriots" are in the employ of the Deigan government
+    : x
+    : You have been assigned to this venture by your handler
       * Officially, what do you do for the government?
       * What have they offered you to make it worth your while?
+      * x?
 <br>

Vets
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 7c46a59..4dd481c 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -17,9 +17,12 @@ Characters will come from either Amber or Deiga
       * What about you caught the stranger's eye?
 
   - or a war veteran
-    : You haven't managed to find a place back in civilian life after the war.
+    : Veterans haven't managed to find a place back in civilian life after the war.
+    : They should have no close friends or family.
+    : They have been directed to this venture by a former superior.
       * What was your role in the war, and how has this marked you?
-      * What have you done since?
+      * What have you done since the war, why hasn't this been entirely successful?
+      * What trouble have you gotten into recently?
 
 * Deiga
   - Either a patriot

fdkghsdkg
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 17c6792..7c46a59 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -10,8 +10,11 @@ Characters will come from either Amber or Deiga
 * Amber
   - Either a war orphan
     : Orphans should be adults who were orphaned during the war 10 years ago.
+    : They should have no surviving parents (although they might not both have died during the war).
+    : They have been recruited for this venture by a mysterious stranger.
       * What did your (mundane) parent do in the war?
       * What have you done since the war, why hasn't this been entirely successful?
+      * What about you caught the stranger's eye?
 
   - or a war veteran
     : You haven't managed to find a place back in civilian life after the war.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 85e64c2..17c6792 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -9,22 +9,22 @@ Characters will come from either Amber or Deiga
 
 * Amber
   - Either a war orphan
-    : Orphans will be adults who were orphaned during the war 10 years ago.
+    : Orphans should be adults who were orphaned during the war 10 years ago.
       * What did your (mundane) parent do in the war?
       * What have you done since the war, why hasn't this been entirely successful?
 
   - or a war veteran
     : You haven't managed to find a place back in civilian life after the war.
-    : What was your role in the war, and how has this marked you?
-    : What have you done since?
+      * What was your role in the war, and how has this marked you?
+      * What have you done since?
 
 * Deiga
   - Either a patriot
     : Patriots are people who genuinely believe in the Glorious Future of Deiga!
-    : What do you love about Deiga?
+      * What do you love about Deiga?
 
   - or an, umm, patriot
     : You are in the employ of the Glorious Deigan Government
-    : Officially, what do you do for the government?
-    : What have they offered you to make it worth your while?
+      * Officially, what do you do for the government?
+      * What have they offered you to make it worth your while?
 <br>

.
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 6596cab..85e64c2 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -10,8 +10,8 @@ Characters will come from either Amber or Deiga
 * Amber
   - Either a war orphan
     : Orphans will be adults who were orphaned during the war 10 years ago.
-    : What did your (mundane) parent do in the war?
-    : What have you done since the war, why hasn't this been entirely successful?
+      * What did your (mundane) parent do in the war?
+      * What have you done since the war, why hasn't this been entirely successful?
 
   - or a war veteran
     : You haven't managed to find a place back in civilian life after the war.

stuff!
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 45720d0..6596cab 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -14,12 +14,17 @@ Characters will come from either Amber or Deiga
     : What have you done since the war, why hasn't this been entirely successful?
 
   - or a war veteran
-    : stuff
+    : You haven't managed to find a place back in civilian life after the war.
+    : What was your role in the war, and how has this marked you?
+    : What have you done since?
+
 * Deiga
   - Either a patriot
-    : stuff
-    
-  - or an, umm, patriot
-    : stuff
+    : Patriots are people who genuinely believe in the Glorious Future of Deiga!
+    : What do you love about Deiga?
 
+  - or an, umm, patriot
+    : You are in the employ of the Glorious Deigan Government
+    : Officially, what do you do for the government?
+    : What have they offered you to make it worth your while?
 <br>

War Oprhen
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 009097c..45720d0 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -8,8 +8,10 @@
 Characters will come from either Amber or Deiga
 
 * Amber
-  - Either a war orphen
-    : stuff
+  - Either a war orphan
+    : Orphans will be adults who were orphaned during the war 10 years ago.
+    : What did your (mundane) parent do in the war?
+    : What have you done since the war, why hasn't this been entirely successful?
 
   - or a war veteran
     : stuff

Ancessty!
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
index f66177e..ac101bc 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
@@ -22,8 +22,8 @@ best.
 
 : Fear.
 
-: As an added benefit for someone without defined Amberite ancestry
-this gets you Amberite ancestry.
+: As an added benefit this gets you Amberite ancestry; but you don't
+know about it.
 
 : You don't get to specify who, and probably won't find out.
 
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
index 5c8605a..72e6a6c 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
@@ -8,6 +8,7 @@
 ### General ###
 * No constructs
 * No Jewel of Judgement attunement ( ! )
+* If you have Amberite ancestry you do _not_ know about it.
 
 ### Trump ###
 * You should not expect to have any trumps at the start of the game.

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 7845c82..009097c 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -5,13 +5,15 @@
 
 ----
 
-* Characters will come from either Amber...
+Characters will come from either Amber or Deiga
+
+* Amber
   - Either a war orphen
     : stuff
 
   - or a war veteran
     : stuff
-* ...or Deiga
+* Deiga
   - Either a patriot
     : stuff
     

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 9d9b5d9..7845c82 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -14,6 +14,7 @@
 * ...or Deiga
   - Either a patriot
     : stuff
+    
   - or an, umm, patriot
     : stuff
 

x
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
index 415945e..9d9b5d9 100644
--- a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -8,6 +8,7 @@
 * Characters will come from either Amber...
   - Either a war orphen
     : stuff
+
   - or a war veteran
     : stuff
 * ...or Deiga

First up
diff --git a/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
new file mode 100644
index 0000000..415945e
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince/Backgrounds.mdwn
@@ -0,0 +1,19 @@
+### Backgrounds ###
+
+----
+*"Your quote foes here"*
+
+----
+
+* Characters will come from either Amber...
+  - Either a war orphen
+    : stuff
+  - or a war veteran
+    : stuff
+* ...or Deiga
+  - Either a patriot
+    : stuff
+  - or an, umm, patriot
+    : stuff
+
+<br>

Background!
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
index 2349745..5c6e962 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -5,6 +5,7 @@
 
 ----
 
+* The first thing you need to do is pick your [[background|Backgrounds]]
 * Character attributes start at a base of Human.
 * 50 additional points can be spent on the character.
 * No more than one attribute of 25 or more (Amber level).

Oops
diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index 2db8437..98912b5 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -13,9 +13,9 @@
 * The first five books are considered to be loosely canonical.
 * The characters will be divided into two groups with different goals. The groups may eventually interact with each other but the focus of the game for each group will be solving their own puzzles and passing their own obstacles.
 * Characters **must** be [[created|Character Creation]] before the con. 
-* The sooner you can tell us which background you are interested in, the better.
+* The sooner you can tell us which [[background|Backgrounds]] you are interested in, the better.
 
 #### Details ####
 * [[Character Creation]]
-* [[Background|Backgrounds]]
+* [[Backgrounds]]
 

fixy fixy
diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index 7c89a78..2db8437 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -11,12 +11,11 @@
 #### Basic Information ####
 * Welcome to The Tomb of the Lost Prince, run by Natalie and Shadow. 
 * The first five books are considered to be loosely canonical.
-*
 * The characters will be divided into two groups with different goals. The groups may eventually interact with each other but the focus of the game for each group will be solving their own puzzles and passing their own obstacles.
-* Characters **must** be created before the con. 
+* Characters **must** be [[created|Character Creation]] before the con. 
 * The sooner you can tell us which background you are interested in, the better.
 
 #### Details ####
 * [[Character Creation]]
-* [[Backgrounds]]
+* [[Background|Backgrounds]]
 

diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index 52c5298..7c89a78 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -1,4 +1,4 @@
-### The Golden Circle ###
+### The Tomb of the Lost Prince ###
 
 ----
 
@@ -18,5 +18,5 @@
 
 #### Details ####
 * [[Character Creation]]
-* [[Teams]]
-* Other
+* [[Backgrounds]]
+

diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index 0f9b6e9..52c5298 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -2,7 +2,7 @@
 
 ----
 
-* Tales are told of a quiet and unassuming valley in a distant and seldom visited shadow in which a hero was laid to rest. In some, they are a scion of Amber; in some they were the wielder of a powerful artifact whose like has not been seen since.*<br />
+*Tales are told of a quiet and unassuming valley in a distant and seldom visited shadow in which a hero was laid to rest. In some, they are a scion of Amber; in some they were the wielder of a powerful artifact whose like has not been seen since.*<br />
 <br />
 *A decade after the end of the Great War, you are being sent to explore the Tomb and find out once and for all what lies within.*<br />
 

diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
index cc85d2c..0f9b6e9 100644
--- a/The_Tomb_of_the_Lost_Prince.mdwn
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -2,22 +2,19 @@
 
 ----
 
-*Queen Moire is dead, and Queen Meinwen (Martin's daughter) is to be crowned Queen of Rebma. You have been looking forward to the coronation for weeks - it will be the social event of the decade, and everyone who is anyone will be there.*<br />
+* Tales are told of a quiet and unassuming valley in a distant and seldom visited shadow in which a hero was laid to rest. In some, they are a scion of Amber; in some they were the wielder of a powerful artifact whose like has not been seen since.*<br />
 <br />
-*Except, it seems, you.*<br />
-<br />
-*Instead of attending the coronation, you are being sent off on an errand that isn't important enough for anyone more senior to be saddled with...*
+*A decade after the end of the Great War, you are being sent to explore the Tomb and find out once and for all what lies within.*<br />
 
 ----
 
 #### Basic Information ####
-* Welcome to The Golden Circle, run by Senji and Shadow. 
-* All the books are considered to be loosely canonical.
-* All characters should be people who would be invited to the coronation of Queen Meinwen of Rebma. 
-* The game will mainly be set within the Golden Circle.
-* The characters will be divided into two teams, and there will be competition between those teams.
+* Welcome to The Tomb of the Lost Prince, run by Natalie and Shadow. 
+* The first five books are considered to be loosely canonical.
+*
+* The characters will be divided into two groups with different goals. The groups may eventually interact with each other but the focus of the game for each group will be solving their own puzzles and passing their own obstacles.
 * Characters **must** be created before the con. 
-* The sooner you can send us your choice of grandparent and a trump image for your character, the better. 
+* The sooner you can tell us which background you are interested in, the better.
 
 #### Details ####
 * [[Character Creation]]

additional note
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
index 46cde7a..5c8605a 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
@@ -7,13 +7,14 @@
 ----
 ### General ###
 * No constructs
-* No Jewel of Judgement attunement (!)
+* No Jewel of Judgement attunement ( ! )
 
 ### Trump ###
 * You should not expect to have any trumps at the start of the game.
 
 ### Allies ###
 * We don't expect Amber Devotee to be worth 6 points.
+* Or indeed more than just a Friend in High Places.
 
 ### Items ###
 * Items will need to be approved.

Rejig
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
index 635ddb7..2349745 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -10,7 +10,8 @@
 * No more than one attribute of 25 or more (Amber level).
 * No more than 5 points of Good or Bad Stuff allowed.
 * No more than 15 points spent on powers which have been divided into [[partial powers|Partial Powers]].
+* No more than 15 points on items, and no more than 8 points per item.
 * There are some [[things to be aware of|Notes on Powers]].
-* Various kinds of [[allies|Allies]] are available. 
-* No constructs, no Jewel of Judgement attunement (!), but anything else is probably ok, so if you can't see it on these pages, please feel free to ask.
+* Various kinds of [[allies|Allies]] are available.
+* If there's something you want and you can't see it on these pages, please feel free to ask.
 <br>
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
index bed5489..46cde7a 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
@@ -5,6 +5,9 @@
 *"To paraphrase Hamlet, Lear and all those other guys: I wish I had known this some time ago."*
 
 ----
+### General ###
+* No constructs
+* No Jewel of Judgement attunement (!)
 
 ### Trump ###
 * You should not expect to have any trumps at the start of the game.
@@ -13,8 +16,6 @@
 * We don't expect Amber Devotee to be worth 6 points.
 
 ### Items ###
-* No more than 15 points on items.
-* No more than 8 points per item.
 * Items will need to be approved.
 
 <br>

More notes, more fun, yay!
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
index 836e36a..bed5489 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
@@ -9,4 +9,12 @@
 ### Trump ###
 * You should not expect to have any trumps at the start of the game.
 
+### Allies ###
+* We don't expect Amber Devotee to be worth 6 points.
+
+### Items ###
+* No more than 15 points on items.
+* No more than 8 points per item.
+* Items will need to be approved.
+
 <br>

tdy
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
index d1acbe0..635ddb7 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -7,10 +7,10 @@
 
 * Character attributes start at a base of Human.
 * 50 additional points can be spent on the character.
-* No more than one attribute of 25 or more (Amber level)
+* No more than one attribute of 25 or more (Amber level).
 * No more than 5 points of Good or Bad Stuff allowed.
 * No more than 15 points spent on powers which have been divided into [[partial powers|Partial Powers]].
-* There are some [[things to be aware of|Notes on Powers]] when purchasing powers.
+* There are some [[things to be aware of|Notes on Powers]].
 * Various kinds of [[allies|Allies]] are available. 
 * No constructs, no Jewel of Judgement attunement (!), but anything else is probably ok, so if you can't see it on these pages, please feel free to ask.
 <br>

tidy
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
index ad01696..d1acbe0 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -9,8 +9,7 @@
 * 50 additional points can be spent on the character.
 * No more than one attribute of 25 or more (Amber level)
 * No more than 5 points of Good or Bad Stuff allowed.
-* No more than 15 points spent on powers
-* Powers have been divided into [[partial powers|Partial Powers]].
+* No more than 15 points spent on powers which have been divided into [[partial powers|Partial Powers]].
 * There are some [[things to be aware of|Notes on Powers]] when purchasing powers.
 * Various kinds of [[allies|Allies]] are available. 
 * No constructs, no Jewel of Judgement attunement (!), but anything else is probably ok, so if you can't see it on these pages, please feel free to ask.

Poke poke
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
index 51dd183..ad01696 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -5,12 +5,12 @@
 
 ----
 
-* **First select your character's [[grandparent|Choosing a Grandparent]]**
-* Character attributes start at a base of Amber.
-* Buying down is permissible.
+* Character attributes start at a base of Human.
 * 50 additional points can be spent on the character.
+* No more than one attribute of 25 or more (Amber level)
 * No more than 5 points of Good or Bad Stuff allowed.
-* Most powers have been divided into [[partial powers|Partial Powers]].
+* No more than 15 points spent on powers
+* Powers have been divided into [[partial powers|Partial Powers]].
 * There are some [[things to be aware of|Notes on Powers]] when purchasing powers.
 * Various kinds of [[allies|Allies]] are available. 
 * No constructs, no Jewel of Judgement attunement (!), but anything else is probably ok, so if you can't see it on these pages, please feel free to ask.
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
index 93a0346..f66177e 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
@@ -2,34 +2,19 @@
 
 ----
 
-**Ally in the Golden Circle (1)**
-
-: A good friend among the "mundane" folk of either Amber or another
-Golden Circle city.
-
-: Please specify details about your Ally; which will need to be
-approved.
-
 **Friend in Low Places (1)**
 
-: A good friend among one of the "mundane" folk of Chaos who is in the
-area for some reason.  
+: A good friend among one of the "mundane" folk of the Golden Circle
+who may have some useful information or practical help.
 
 : Please specify approximately what kind of person; and we will do our
-best. 
-
-**Court Friend in either Amber or Chaos (2)**
+best.
 
-: A high ranking Amberite or Chaosian has your interests at heart.
+**Friend in High Places (2)**
 
-: You don't get to specify who, and probably won't find out.
-
-**House Support (3)**
+: A high ranking Amberite or noble has your interests at heart.
 
-: One of the houses of Chaos supports your character.
-
-: This may or may not be of any use, you don't get to specify who, and
-probably won't find out.
+: You don't get to specify who.
 
 **Amber Court Devotee (6)**
 
@@ -38,6 +23,8 @@ probably won't find out.
 : Fear.
 
 : As an added benefit for someone without defined Amberite ancestry
-this gets you Amberite ancestry.  
+this gets you Amberite ancestry.
 
 : You don't get to specify who, and probably won't find out.
+
+: _This will almost certainly not be worth 6 points_

Soted
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
index bfc439e..2b557d2 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
@@ -6,9 +6,9 @@ Each of the powers is given its own page below.
 
 ----
  
-* [[Trump]]
-* [[Shapeshifting]]
+* [[Conjuration]]
 * [[Power Words]]
+* [[Shapeshifting]]
 * [[Sorcery]]
-* [[Conjuration]]
+* [[Trump]]
 

House Bjoernaer will be so dissapointed
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Shapeshifting.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Shapeshifting.mdwn
index b546a71..e2a5e27 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Shapeshifting.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Shapeshifting.mdwn
@@ -29,11 +29,6 @@ in order to survive danger or environmental hazards.
 back to human form and will have to wait for their subconsious to
 appreciate safety.
 
-**Advanced Animal Forms (5)** (Animal Form, Basic Forms)
-
-: The shifter can shift to any animal form they know.  Accuracy of the
-form and ability to use it increase with familiarity.
-
 **Partial Shift (5)** (Basic Forms)
 
 : The shifter can shift your body parts or facial features independently of
@@ -50,44 +45,4 @@ are well known are easier to produce and maintain.
 changes, not the material.  This includes shifting clothing/armor when
 they change form.
 
-**Shift Others (5)** (Shift Matter, Automatic Shape Shift)
-
-: The shifter can shift the form of anyone they have psychic contact
-with.  This is slower than personal shifting and can be resisted.
-
-**Shift Mass (5)** (Shift Matter, Automatic Shape Shift)
-
-: A shifter with this power can become lighter or heavier by taking on
-or shedding matter from the shadow they are in.  This is quite slow.
-
-: Once the shifter is back in a Basic form they will slowly gain or
-lose mass in order to regain their natural mass unless they
-concentrate on keeping it.
-
-**Shift Anatomy (10)** (Shift Mass)
-
-: The shifter can change their own internal anatomy and take on
-complex abilities of other forms they know (such as the ability to fly
-with wings or breath underwater with gills).
-
-: Some of these things can also be achieved with Automatic Shape
-Shift, but this power allows them to be done intentionally.
-
-**Shift Aura (5)** (Basic Forms, Automatic Shape Shift)
-
-: This allows the shifter to change the apparent "shape" of their mind
-to match that of anything they could change the shape of their body
-to.
-
-**Shift Persona (5)** (Shift Aura)
-
-: This allows the shifter to take on the persona of anyone else they
-know.
-
-: This risks losing control!
-
-**Create Blood Creatures (5)** (Shift Anatomy)
-
-: This allows you to create independant creatures from your blood.
-
 <br>

Choppy chippy
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Conjuration.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Conjuration.mdwn
index f751ff4..2c5f778 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Conjuration.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Conjuration.mdwn
@@ -10,14 +10,5 @@
 
 : The player can conjure simple, unempowered, things of a type that
 are natural to the shadow they are in.
-
-**Conjuration (10)** (Basic Conjuration)
-
-: Everything else on page 65 of ADRPG
-
-**High Compelling (5)** (Conjuration)
-
-: Everything on Shadow Knight page 16.
-
 <br>
 

Truncate notes
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
index d8fbe40..836e36a 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
@@ -6,20 +6,7 @@
 
 ----
 
-### General ###
-* All characters will have a certain number of Trumps of themselves. 
-
-### Pattern ###
-* Because much of the game is set in the Golden Circle, Pattern will not work as well as out in Shadow. 
-* Any character with Pattern will therefore receive a standard Trump deck.
-* The standard deck includes all known Pattern initiates except Dworkin. 
-
-### Logrus ###
-* Logrus may only be taken if the character has at least two points of Bad Stuff. 
-* This is because any Logrus user in the shadows that are likely to be visited will effectively have that much Bad Stuff so the character should get the points to spend!
-
 ### Trump ###
-* Trump Artists have a Trump deck containing 20 Trumps of anyone they could plausibly have made a Trump of, including most of the Elders. 
-* They may keep some blanks to fill in later if they wish. 
+* You should not expect to have any trumps at the start of the game.
 
 <br>

Modify powers
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
index 7c81165..bfc439e 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
@@ -6,8 +6,6 @@ Each of the powers is given its own page below.
 
 ----
  
-* [[Pattern]]
-* [[Logrus]]
 * [[Trump]]
 * [[Shapeshifting]]
 * [[Power Words]]
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Trump.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Trump.mdwn
index d266df1..3385746 100644
--- a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Trump.mdwn
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Trump.mdwn
@@ -28,12 +28,6 @@ with this ability can instill Trump abilities they have in artifacts.
 the portrayed people or places are currently using trump power.  This
 can be used to give an idea of who might be calling.
 
-**Advanced Trump Identification (5)** (Trump Identification, Permanent Trumps)
-
-: If using trumps that they have created or studied the artist can
-identify which of the active trumps in their deck is the caller during
-a contact.  
-
 **Trump Defence (5)** (Sense Trump, Teacher)
 
 : The user can use the power of an active trump as a defense.
@@ -44,18 +38,6 @@ a contact.
 lifespan; approximately 10 minutes and 1 use per 10 *Psyche* over
 Chaos.  See below for additional notes on Sketches.
 
-**Permanent Trumps (20)** (Sense Trump, Teacher)
-
-: The user can create permanent trumps.
-
-: It is unlikely the user will have time to do so during the game; but
-see [[the notes|Notes_on_Powers]].
-
-**Trump Memory (5)** (Permanent Trumps)
-
-: The artist memorizes any trumps they create or study extensively and
-can use their memory as if it were a trump deck.
-
 **Trump Spying (5)** (Trump Identification)
 
 : While touching a trump the user can overhear anything the depicted
@@ -68,23 +50,6 @@ will give you the entire conversation.
 else from using a trump of the target.  This is at least as exhausting
 as blocking a trump contact to oneself.
 
-**Trump Gate (10)** (Trump Sketches or Permanent Trumps, Teacher)
-
-: Given a trump or sketch that they have created of the destination
-the artist can open a gateway that others can pass through.  This is
-exceptionally tiring and gates created from sketches will have a very
-short duration.
-
-**Disguised Trumps (5)** (Permanent Trumps)
-
-: The artist can create Permanent Trumps that depict something other
-than their target.
-
-**Trump Traps (5)** (Permanent Trumps)
-
-: The artist can create Permanent Trumps that activate when picked up
-and suck the user through to their destination.
-
 **Trump Blackout (5)**
 
 : The user can "blackout" a trump contact revealing nothing about

Formatting
diff --git a/index.mdwn b/index.mdwn
index f22acc6..aadd87b 100644
--- a/index.mdwn
+++ b/index.mdwn
@@ -4,8 +4,8 @@
 Below are links to information about particular games:
 
 * **Ambercon 2023: [[The Tomb of the Lost Prince]]**
-
-
+<br>
+<br>
 * **Ambercon 2015: [[The Golden Circle]]**
 * **Ambercon 2016: [[The Hall of Mirrors]]**
 * **Ambercon 2017: [[The Path of Power]]**

Copy The Golden Circle to The Tomb of the Lost Prince as a start.
diff --git a/The_Tomb_of_the_Lost_Prince.mdwn b/The_Tomb_of_the_Lost_Prince.mdwn
new file mode 100644
index 0000000..cc85d2c
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince.mdwn
@@ -0,0 +1,25 @@
+### The Golden Circle ###
+
+----
+
+*Queen Moire is dead, and Queen Meinwen (Martin's daughter) is to be crowned Queen of Rebma. You have been looking forward to the coronation for weeks - it will be the social event of the decade, and everyone who is anyone will be there.*<br />
+<br />
+*Except, it seems, you.*<br />
+<br />
+*Instead of attending the coronation, you are being sent off on an errand that isn't important enough for anyone more senior to be saddled with...*
+
+----
+
+#### Basic Information ####
+* Welcome to The Golden Circle, run by Senji and Shadow. 
+* All the books are considered to be loosely canonical.
+* All characters should be people who would be invited to the coronation of Queen Meinwen of Rebma. 
+* The game will mainly be set within the Golden Circle.
+* The characters will be divided into two teams, and there will be competition between those teams.
+* Characters **must** be created before the con. 
+* The sooner you can send us your choice of grandparent and a trump image for your character, the better. 
+
+#### Details ####
+* [[Character Creation]]
+* [[Teams]]
+* Other
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
new file mode 100644
index 0000000..51dd183
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation.mdwn
@@ -0,0 +1,17 @@
+### Character Creation ###
+
+----
+*"It's the most important stat!"*
+
+----
+
+* **First select your character's [[grandparent|Choosing a Grandparent]]**
+* Character attributes start at a base of Amber.
+* Buying down is permissible.
+* 50 additional points can be spent on the character.
+* No more than 5 points of Good or Bad Stuff allowed.
+* Most powers have been divided into [[partial powers|Partial Powers]].
+* There are some [[things to be aware of|Notes on Powers]] when purchasing powers.
+* Various kinds of [[allies|Allies]] are available. 
+* No constructs, no Jewel of Judgement attunement (!), but anything else is probably ok, so if you can't see it on these pages, please feel free to ask.
+<br>
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
new file mode 100644
index 0000000..93a0346
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Allies.mdwn
@@ -0,0 +1,43 @@
+### Allies ###
+
+----
+
+**Ally in the Golden Circle (1)**
+
+: A good friend among the "mundane" folk of either Amber or another
+Golden Circle city.
+
+: Please specify details about your Ally; which will need to be
+approved.
+
+**Friend in Low Places (1)**
+
+: A good friend among one of the "mundane" folk of Chaos who is in the
+area for some reason.  
+
+: Please specify approximately what kind of person; and we will do our
+best. 
+
+**Court Friend in either Amber or Chaos (2)**
+
+: A high ranking Amberite or Chaosian has your interests at heart.
+
+: You don't get to specify who, and probably won't find out.
+
+**House Support (3)**
+
+: One of the houses of Chaos supports your character.
+
+: This may or may not be of any use, you don't get to specify who, and
+probably won't find out.
+
+**Amber Court Devotee (6)**
+
+: Someone in Amber really really likes you.
+
+: Fear.
+
+: As an added benefit for someone without defined Amberite ancestry
+this gets you Amberite ancestry.  
+
+: You don't get to specify who, and probably won't find out.
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Choosing_a_Grandparent.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Choosing_a_Grandparent.mdwn
new file mode 100644
index 0000000..ff69415
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Choosing_a_Grandparent.mdwn
@@ -0,0 +1,37 @@
+### Choosing a Grandparent ###
+
+----
+
+*"It is also said that we are descended of Dworkin and the Unicorn, which gave rise to some unusual mental images."*
+
+
+----
+Below is a list of all of the available grandparents, in no particular order. 
+
+You may also choose not to choose one - in which case the GMs will decide... <br>
+You might wish to take an [[Amber Devotee|Allies]] in this case. 
+
+Once we receive everyone's choice of grandparent, we will let you know who your parent is. 
+
+* Random
+* Delwin
+* Sand
+* Dalt
+* Fiona
+* Brand
+* Bleys
+* Coral
+* Deirdre
+* Corwin
+* Eric
+* Llewella
+* Finndo
+* Benedict
+* Osric
+* Dara
+* Flora
+* Gerard
+* Caine
+* Julian
+* Sawall
+<br>
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
new file mode 100644
index 0000000..d8fbe40
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Notes_on_Powers.mdwn
@@ -0,0 +1,25 @@
+### Notes ###
+
+----
+
+*"To paraphrase Hamlet, Lear and all those other guys: I wish I had known this some time ago."*
+
+----
+
+### General ###
+* All characters will have a certain number of Trumps of themselves. 
+
+### Pattern ###
+* Because much of the game is set in the Golden Circle, Pattern will not work as well as out in Shadow. 
+* Any character with Pattern will therefore receive a standard Trump deck.
+* The standard deck includes all known Pattern initiates except Dworkin. 
+
+### Logrus ###
+* Logrus may only be taken if the character has at least two points of Bad Stuff. 
+* This is because any Logrus user in the shadows that are likely to be visited will effectively have that much Bad Stuff so the character should get the points to spend!
+
+### Trump ###
+* Trump Artists have a Trump deck containing 20 Trumps of anyone they could plausibly have made a Trump of, including most of the Elders. 
+* They may keep some blanks to fill in later if they wish. 
+
+<br>
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
new file mode 100644
index 0000000..7c81165
--- /dev/null
+++ b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers.mdwn
@@ -0,0 +1,16 @@
+### Partial Powers ###
+
+----
+
+Each of the powers is given its own page below.
+
+----
+ 
+* [[Pattern]]
+* [[Logrus]]
+* [[Trump]]
+* [[Shapeshifting]]
+* [[Power Words]]
+* [[Sorcery]]
+* [[Conjuration]]
+
diff --git a/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Conjuration.dot b/The_Tomb_of_the_Lost_Prince/Character_Creation/Partial_Powers/Conjuration.dot

(Diff truncated)
Dragons_Over_Amethyst images
diff --git a/Dragons_Over_Amethyst/Images/Glorr.png b/Dragons_Over_Amethyst/Images/Glorr.png
new file mode 100644
index 0000000..95e38a8
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Glorr.png differ
diff --git a/Dragons_Over_Amethyst/Images/Kline.gif b/Dragons_Over_Amethyst/Images/Kline.gif
new file mode 100644
index 0000000..5a8ab9c
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Kline.gif differ
diff --git a/Dragons_Over_Amethyst/Images/Sky.jpg b/Dragons_Over_Amethyst/Images/Sky.jpg
index 0675eae..df77bbc 100644
Binary files a/Dragons_Over_Amethyst/Images/Sky.jpg and b/Dragons_Over_Amethyst/Images/Sky.jpg differ

diff --git a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
index ea7221d..2690a4e 100644
--- a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
@@ -1,7 +1,7 @@
 ### Setting ###
 
 ----
-*"“Amber casts an infinity of shadows"*
+*"Amber casts an infinity of shadows"*
 
 ----
 

diff --git a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
index e4a82fd..ea7221d 100644
--- a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
@@ -1,7 +1,7 @@
 ### Setting ###
 
 ----
-*""*
+*"“Amber casts an infinity of shadows"*
 
 ----
 

diff --git a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
index 2d3b3a8..e4a82fd 100644
--- a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
@@ -5,7 +5,6 @@
 
 ----
 
-[Map](Map.jpg)
+* [Map](Map.jpg)
 
-* 
 <br>

move map
diff --git a/TirNaNogthCon/The_Golden_Circle/Map.jpg b/TirNaNogthCon/The_Golden_Circle/Map.jpg
deleted file mode 100755
index 2a1ef02..0000000
Binary files a/TirNaNogthCon/The_Golden_Circle/Map.jpg and /dev/null differ
diff --git a/TirNaNogthCon/The_Golden_Circle/Setting_Information/Map.jpg b/TirNaNogthCon/The_Golden_Circle/Setting_Information/Map.jpg
new file mode 100755
index 0000000..2a1ef02
Binary files /dev/null and b/TirNaNogthCon/The_Golden_Circle/Setting_Information/Map.jpg differ

Map?
diff --git a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
index a2778d6..2d3b3a8 100644
--- a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
@@ -5,7 +5,7 @@
 
 ----
 
-[[Map.jpg]]
+[Map](Map.jpg)
 
 * 
 <br>

Map
diff --git a/TirNaNogthCon/Setting_Information.mdwn b/TirNaNogthCon/Setting_Information.mdwn
deleted file mode 100644
index 76251fd..0000000
--- a/TirNaNogthCon/Setting_Information.mdwn
+++ /dev/null
@@ -1,9 +0,0 @@
-### Setting ###
-
-----
-*""*
-
-----
-
-* 
-<br>
diff --git a/TirNaNogthCon/The_Golden_Circle/Map.jpg b/TirNaNogthCon/The_Golden_Circle/Map.jpg
new file mode 100755
index 0000000..2a1ef02
Binary files /dev/null and b/TirNaNogthCon/The_Golden_Circle/Map.jpg differ
diff --git a/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
new file mode 100644
index 0000000..a2778d6
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle/Setting_Information.mdwn
@@ -0,0 +1,11 @@
+### Setting ###
+
+----
+*""*
+
+----
+
+[[Map.jpg]]
+
+* 
+<br>

diff --git a/TirNaNogthCon/Setting_Information.mdwn b/TirNaNogthCon/Setting_Information.mdwn
new file mode 100644
index 0000000..76251fd
--- /dev/null
+++ b/TirNaNogthCon/Setting_Information.mdwn
@@ -0,0 +1,9 @@
+### Setting ###
+
+----
+*""*
+
+----
+
+* 
+<br>

diff --git a/TirNaNogthCon/The_Golden_Circle.mdwn b/TirNaNogthCon/The_Golden_Circle.mdwn
index fb26b7b..095bef4 100644
--- a/TirNaNogthCon/The_Golden_Circle.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle.mdwn
@@ -12,11 +12,13 @@
 
 #### Basic Information ####
 * Welcome to The Golden Circle, run by Shadow. 
+* The game will mainly be set within the Golden Circle.
 * All the books are considered to be loosely canonical.
 * All characters should be people who would be invited to the coronation of Queen Meinwen of Rebma. 
-* The game will mainly be set within the Golden Circle.
+* You will be selecting your character's grandparent; parents will be provided by the GM
 * Characters need to be finalised before the con, and receiving the grandparent asap would be helpful.
 
 #### Details ####
 * [[Character Creation]]
+* [[Setting Information]]
 

diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn
index ff69415..8772810 100644
--- a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn
@@ -8,10 +8,10 @@
 ----
 Below is a list of all of the available grandparents, in no particular order. 
 
-You may also choose not to choose one - in which case the GMs will decide... <br>
+You may also choose not to choose one - in which case the GM will decide... <br>
 You might wish to take an [[Amber Devotee|Allies]] in this case. 
 
-Once we receive everyone's choice of grandparent, we will let you know who your parent is. 
+Once I receive everyone's choice of grandparent, I will let you know who your parent is. 
 
 * Random
 * Delwin

diff --git a/TirNaNogthCon/The_Golden_Circle.mdwn b/TirNaNogthCon/The_Golden_Circle.mdwn
index 98dc66e..fb26b7b 100644
--- a/TirNaNogthCon/The_Golden_Circle.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle.mdwn
@@ -19,4 +19,4 @@
 
 #### Details ####
 * [[Character Creation]]
-* Other
+

diff --git a/TirNaNogthCon/The_Golden_Circle.mdwn b/TirNaNogthCon/The_Golden_Circle.mdwn
index cc85d2c..98dc66e 100644
--- a/TirNaNogthCon/The_Golden_Circle.mdwn
+++ b/TirNaNogthCon/The_Golden_Circle.mdwn
@@ -11,15 +11,12 @@
 ----
 
 #### Basic Information ####
-* Welcome to The Golden Circle, run by Senji and Shadow. 
+* Welcome to The Golden Circle, run by Shadow. 
 * All the books are considered to be loosely canonical.
 * All characters should be people who would be invited to the coronation of Queen Meinwen of Rebma. 
 * The game will mainly be set within the Golden Circle.
-* The characters will be divided into two teams, and there will be competition between those teams.
-* Characters **must** be created before the con. 
-* The sooner you can send us your choice of grandparent and a trump image for your character, the better. 
+* Characters need to be finalised before the con, and receiving the grandparent asap would be helpful.
 
 #### Details ####
 * [[Character Creation]]
-* [[Teams]]
 * Other

maybe?
diff --git a/index.mdwn b/index.mdwn
index adfc9e9..d2224cb 100644
--- a/index.mdwn
+++ b/index.mdwn
@@ -16,7 +16,7 @@ Below are links to information about particular games:
 * **Ambercon NI 2020: [[Dragons Over Amethyst]]**
 <br>
 <br>
-* **Tir-na Nog'th Con 2020: [[TirNaNogthCon/The_Golden_Circle|The Golden Circle]]**
+* **Tir-na Nog'th Con 2020: [[The Golden Circle|TirNaNogthCon/The_Golden_Circle]]**
 <br>
 
 ----

creating index page TirNaNogthCon
diff --git a/TirNaNogthCon.mdwn b/TirNaNogthCon.mdwn
new file mode 100644
index 0000000..0867fe0
--- /dev/null
+++ b/TirNaNogthCon.mdwn
@@ -0,0 +1 @@
+[[!map pages="TirNaNogthCon/* and ! TirNaNogthCon/*/*"]]

Add TNNC/GC
diff --git a/TirNaNogthCon/The_Golden_Circle.mdwn b/TirNaNogthCon/The_Golden_Circle.mdwn
new file mode 100644
index 0000000..cc85d2c
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle.mdwn
@@ -0,0 +1,25 @@
+### The Golden Circle ###
+
+----
+
+*Queen Moire is dead, and Queen Meinwen (Martin's daughter) is to be crowned Queen of Rebma. You have been looking forward to the coronation for weeks - it will be the social event of the decade, and everyone who is anyone will be there.*<br />
+<br />
+*Except, it seems, you.*<br />
+<br />
+*Instead of attending the coronation, you are being sent off on an errand that isn't important enough for anyone more senior to be saddled with...*
+
+----
+
+#### Basic Information ####
+* Welcome to The Golden Circle, run by Senji and Shadow. 
+* All the books are considered to be loosely canonical.
+* All characters should be people who would be invited to the coronation of Queen Meinwen of Rebma. 
+* The game will mainly be set within the Golden Circle.
+* The characters will be divided into two teams, and there will be competition between those teams.
+* Characters **must** be created before the con. 
+* The sooner you can send us your choice of grandparent and a trump image for your character, the better. 
+
+#### Details ####
+* [[Character Creation]]
+* [[Teams]]
+* Other
diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation.mdwn b/TirNaNogthCon/The_Golden_Circle/Character_Creation.mdwn
new file mode 100644
index 0000000..51dd183
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle/Character_Creation.mdwn
@@ -0,0 +1,17 @@
+### Character Creation ###
+
+----
+*"It's the most important stat!"*
+
+----
+
+* **First select your character's [[grandparent|Choosing a Grandparent]]**
+* Character attributes start at a base of Amber.
+* Buying down is permissible.
+* 50 additional points can be spent on the character.
+* No more than 5 points of Good or Bad Stuff allowed.
+* Most powers have been divided into [[partial powers|Partial Powers]].
+* There are some [[things to be aware of|Notes on Powers]] when purchasing powers.
+* Various kinds of [[allies|Allies]] are available. 
+* No constructs, no Jewel of Judgement attunement (!), but anything else is probably ok, so if you can't see it on these pages, please feel free to ask.
+<br>
diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Allies.mdwn b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Allies.mdwn
new file mode 100644
index 0000000..93a0346
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Allies.mdwn
@@ -0,0 +1,43 @@
+### Allies ###
+
+----
+
+**Ally in the Golden Circle (1)**
+
+: A good friend among the "mundane" folk of either Amber or another
+Golden Circle city.
+
+: Please specify details about your Ally; which will need to be
+approved.
+
+**Friend in Low Places (1)**
+
+: A good friend among one of the "mundane" folk of Chaos who is in the
+area for some reason.  
+
+: Please specify approximately what kind of person; and we will do our
+best. 
+
+**Court Friend in either Amber or Chaos (2)**
+
+: A high ranking Amberite or Chaosian has your interests at heart.
+
+: You don't get to specify who, and probably won't find out.
+
+**House Support (3)**
+
+: One of the houses of Chaos supports your character.
+
+: This may or may not be of any use, you don't get to specify who, and
+probably won't find out.
+
+**Amber Court Devotee (6)**
+
+: Someone in Amber really really likes you.
+
+: Fear.
+
+: As an added benefit for someone without defined Amberite ancestry
+this gets you Amberite ancestry.  
+
+: You don't get to specify who, and probably won't find out.
diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn
new file mode 100644
index 0000000..ff69415
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Choosing_a_Grandparent.mdwn
@@ -0,0 +1,37 @@
+### Choosing a Grandparent ###
+
+----
+
+*"It is also said that we are descended of Dworkin and the Unicorn, which gave rise to some unusual mental images."*
+
+
+----
+Below is a list of all of the available grandparents, in no particular order. 
+
+You may also choose not to choose one - in which case the GMs will decide... <br>
+You might wish to take an [[Amber Devotee|Allies]] in this case. 
+
+Once we receive everyone's choice of grandparent, we will let you know who your parent is. 
+
+* Random
+* Delwin
+* Sand
+* Dalt
+* Fiona
+* Brand
+* Bleys
+* Coral
+* Deirdre
+* Corwin
+* Eric
+* Llewella
+* Finndo
+* Benedict
+* Osric
+* Dara
+* Flora
+* Gerard
+* Caine
+* Julian
+* Sawall
+<br>
diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Notes_on_Powers.mdwn b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Notes_on_Powers.mdwn
new file mode 100644
index 0000000..d8fbe40
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Notes_on_Powers.mdwn
@@ -0,0 +1,25 @@
+### Notes ###
+
+----
+
+*"To paraphrase Hamlet, Lear and all those other guys: I wish I had known this some time ago."*
+
+----
+
+### General ###
+* All characters will have a certain number of Trumps of themselves. 
+
+### Pattern ###
+* Because much of the game is set in the Golden Circle, Pattern will not work as well as out in Shadow. 
+* Any character with Pattern will therefore receive a standard Trump deck.
+* The standard deck includes all known Pattern initiates except Dworkin. 
+
+### Logrus ###
+* Logrus may only be taken if the character has at least two points of Bad Stuff. 
+* This is because any Logrus user in the shadows that are likely to be visited will effectively have that much Bad Stuff so the character should get the points to spend!
+
+### Trump ###
+* Trump Artists have a Trump deck containing 20 Trumps of anyone they could plausibly have made a Trump of, including most of the Elders. 
+* They may keep some blanks to fill in later if they wish. 
+
+<br>
diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Partial_Powers.mdwn b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Partial_Powers.mdwn
new file mode 100644
index 0000000..7c81165
--- /dev/null
+++ b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Partial_Powers.mdwn
@@ -0,0 +1,16 @@
+### Partial Powers ###
+
+----
+
+Each of the powers is given its own page below.
+
+----
+ 
+* [[Pattern]]
+* [[Logrus]]
+* [[Trump]]
+* [[Shapeshifting]]
+* [[Power Words]]
+* [[Sorcery]]
+* [[Conjuration]]
+
diff --git a/TirNaNogthCon/The_Golden_Circle/Character_Creation/Partial_Powers/Conjuration.dot b/TirNaNogthCon/The_Golden_Circle/Character_Creation/Partial_Powers/Conjuration.dot

(Diff truncated)
Character descrtiptyions.
diff --git a/Dragons_Over_Amethyst/Characters.mdwn b/Dragons_Over_Amethyst/Characters.mdwn
index fd71b06..14adce0 100644
--- a/Dragons_Over_Amethyst/Characters.mdwn
+++ b/Dragons_Over_Amethyst/Characters.mdwn
@@ -15,3 +15,41 @@
 
 (= for stuff means -1 to +1)
 
+## Dante
+[[Images/Dante.jpg]]
+
+Dante, parentage unknown (except possibly to Prince Martin?), is an advanced user of the Pattern and also a Sorcerer.  He has a talking poet crow called "Rook".
+
+## Dominic
+[[Images/Dominic.jpg]]
+
+Dominic, acknowledged son of both Coral and Luke, is an advanced, but apparently distractable, user of the Pattern with a knack with electronics.  He is known for having frequent headaches. 
+
+## Glorr
+
+Glorr, Martin's son, is a charmer, master tracker, and archer.  He is often followed by a choir of living winged bows.  He is also an advanced user of Pattern.
+
+## Joules
+[[Images/Joules.jpg]]
+
+Joules, son of Coral, was involved in an accident at the age of 17. He
+died. Almost. Most of his body was destroyed and he would have died if
+Luke and Merlin had not joined up their skill to keep him alive
+
+## Kline
+
+Kline, son of Coral, is a drifter and an artist who is often presumed on to sketch or paint people at court.
+
+## Sky
+[[Images/Sky.jpg]]
+
+Short and with the sunny disposition that you might expect from someone for whom things have a habit of going right, Sky is a notable airship pilot.
+
+Everyone remembers the race in which a competitor sabotaged Sky's zeppelin and the copilot drifted to the ground using Sky's stretching form as a parachute.
+
+Sky has occasionally been seen to take the form of a large fox.
+
+## Thorondran
+[[Images/Thorondran.jpg]]
+
+Thorondran, son of Merlin, has been known to change into the shape of animals and can make simple trump sketches.
diff --git a/Dragons_Over_Amethyst/Images/Dominic.jpg b/Dragons_Over_Amethyst/Images/Dominic.jpg
new file mode 100644
index 0000000..03afe17
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Dominic.jpg differ
diff --git a/Dragons_Over_Amethyst/Images/Joules.jpg b/Dragons_Over_Amethyst/Images/Joules.jpg
new file mode 100644
index 0000000..154517e
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Joules.jpg differ
diff --git a/Dragons_Over_Amethyst/Images/Sky.jpg b/Dragons_Over_Amethyst/Images/Sky.jpg
new file mode 100644
index 0000000..0675eae
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Sky.jpg differ
diff --git a/Dragons_Over_Amethyst/Images/Thorondran.jpg b/Dragons_Over_Amethyst/Images/Thorondran.jpg
new file mode 100644
index 0000000..f5bb9cd
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Thorondran.jpg differ

creating index page Dragons_Over_Amethyst/Images
diff --git a/Dragons_Over_Amethyst/Images.mdwn b/Dragons_Over_Amethyst/Images.mdwn
new file mode 100644
index 0000000..439bccf
--- /dev/null
+++ b/Dragons_Over_Amethyst/Images.mdwn
@@ -0,0 +1 @@
+[[!map pages="Dragons_Over_Amethyst/Images/* and ! Dragons_Over_Amethyst/Images/*/*"]]

Dante
diff --git a/Dragons_Over_Amethyst/Images/Dante.jpg b/Dragons_Over_Amethyst/Images/Dante.jpg
new file mode 100644
index 0000000..a4f1d1c
Binary files /dev/null and b/Dragons_Over_Amethyst/Images/Dante.jpg differ

Actual notables!
diff --git a/Dragons_Over_Amethyst/Characters.mdwn b/Dragons_Over_Amethyst/Characters.mdwn
index 978ecba..fd71b06 100644
--- a/Dragons_Over_Amethyst/Characters.mdwn
+++ b/Dragons_Over_Amethyst/Characters.mdwn
@@ -4,13 +4,13 @@
 
 |Character | Parent     | End | Psy | Str | War | Stu | Notable|
 |---------:|:----------:|:---:|:---:|:---:|:---:|:---:|:-------|
-|Dante     | Unknown    | 3rd | 4th |Amber| 6th |  =  | Trump  |
-|Dominic   |Coral & Luke| 2nd | 1st |Weak | 5th |  -  | Magic  |
-|Glorr     | Martin     | 3rd | 5th | 3rd | 3rd |  =  | Big Dog, Magic Armour |
-|Joules    | Coral      | 1st | 6th | 1st | 5th |  =  | Sword, Magic |
-|Kline     | Coral      | 4th | 2nd |Amber| 2nd |  =  | Sword, Magic |
-|Sky       | Julia      | 3rd | 2nd |Weak | 1st |  +  | Sword, Magic |
-|Thorondran| Merlin     | 5th | 3rd | 2nd | 4th |  =  | Sword, Magic |
+|Dante     | Unknown    | 3rd | 4th |Amber| 6th |  =  | Adv Pattern, Sorcery, Crow |
+|Dominic   |Coral & Luke| 2nd | 1st |Weak | 5th |  -  | Adv Pattern, Book, Hacker  |
+|Glorr     | Martin     | 3rd | 5th | 3rd | 3rd |  =  | Adv Pattern, Bows, Ranger  |
+|Joules    | Coral      | 1st | 6th | 1st | 5th |  =  | Robot Body   |
+|Kline     | Coral      | 4th | 2nd |Amber| 2nd |  =  | Trump        |
+|Sky       | Julia      | 3rd | 2nd |Weak | 1st |  +  | Shapeshift, Computer, Pilot |
+|Thorondran| Merlin     | 5th | 3rd | 2nd | 4th |  =  | Shapeshift, Trump |
 &nbsp;||||||||
 
 (= for stuff means -1 to +1)

Characters
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
index 3d07a70..4924649 100644
--- a/Dragons_Over_Amethyst.mdwn
+++ b/Dragons_Over_Amethyst.mdwn
@@ -2,6 +2,8 @@
 
 Please see [[The Track Not Taken]] for setting info.
 
+Characters are now up at [[Characters]].
+
 ## Character Generation
 
 Character generation is going to be a two step process.  In the first
diff --git a/Dragons_Over_Amethyst/Characters.mdwn b/Dragons_Over_Amethyst/Characters.mdwn
new file mode 100644
index 0000000..978ecba
--- /dev/null
+++ b/Dragons_Over_Amethyst/Characters.mdwn
@@ -0,0 +1,17 @@
+# DoA Characters
+
+## Initial Auction Table
+
+|Character | Parent     | End | Psy | Str | War | Stu | Notable|
+|---------:|:----------:|:---:|:---:|:---:|:---:|:---:|:-------|
+|Dante     | Unknown    | 3rd | 4th |Amber| 6th |  =  | Trump  |
+|Dominic   |Coral & Luke| 2nd | 1st |Weak | 5th |  -  | Magic  |
+|Glorr     | Martin     | 3rd | 5th | 3rd | 3rd |  =  | Big Dog, Magic Armour |
+|Joules    | Coral      | 1st | 6th | 1st | 5th |  =  | Sword, Magic |
+|Kline     | Coral      | 4th | 2nd |Amber| 2nd |  =  | Sword, Magic |
+|Sky       | Julia      | 3rd | 2nd |Weak | 1st |  +  | Sword, Magic |
+|Thorondran| Merlin     | 5th | 3rd | 2nd | 4th |  =  | Sword, Magic |
+&nbsp;||||||||
+
+(= for stuff means -1 to +1)
+

yo
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
index 75f7516..3d07a70 100644
--- a/Dragons_Over_Amethyst.mdwn
+++ b/Dragons_Over_Amethyst.mdwn
@@ -69,7 +69,7 @@ who they are.  Feel free to pick.
 * You all have Pattern Initiation and have had at least a decade to get
 used to it.  You  have some kind of trump communication device (this
 can be a deck of cards if you want) and can be assumed to have trumps
-of anyone you've ever met; although outside of the party and possiblyo
+of anyone you've ever met; although outside of the party and possibly
 your ancestors; these are unlikely to be very useful. If you have
 Sorcery, Conjuration or Power Words then this device is a device of
 power that helps you use your magic.
@@ -83,7 +83,7 @@ either way.
 * No personal shadows
 * You can have "about half" a power, call it e.g. "Trump Neophyte".
 Have a look at
-[[The_Tools_of_Diplomacy/Character_Creation/Partial_Powers The partial powers from our ACUK game]]
+[[The partial powers from our ACUK game|The_Tools_of_Diplomacy/Character_Creation/Partial_Powers]]
 for an idea how about how I think powers work; or just email me about
 what you want to do.
 

.
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
index 69df221..75f7516 100644
--- a/Dragons_Over_Amethyst.mdwn
+++ b/Dragons_Over_Amethyst.mdwn
@@ -23,7 +23,7 @@ At the end of part one I'll post a table a bit like:
 |Angelo    | Merlin     | 4th | 1st | 4th | 3rd |  -  | Magic  |
 |Aedmond   | Unknown    | 2nd | Weak| 2nd | 2nd |  +  | Big Dog, Magic Armour |
 |Lucile    | Martin     | 5th | 2nd | 3rd | 1st |  =  | Sword, Magic |
-|Marianne  |Merlin & Gilva|3rd| Weak| 1st |Amber|  +  | Magic Bow,|Giant Eagle, Acrobat |
+|Marianne  |Merlin & Gilva|3rd| Weak| 1st |Amber|  +  | Magic Bow, Giant Eagle, Acrobat |
 &nbsp;||||||||
 
 Marianne might then email me to say:

Hmm
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
index 3b2cb01..69df221 100644
--- a/Dragons_Over_Amethyst.mdwn
+++ b/Dragons_Over_Amethyst.mdwn
@@ -7,7 +7,8 @@ Please see [[The Track Not Taken]] for setting info.
 Character generation is going to be a two step process.  In the first
 step you'll generate a character at the point where they left Amethyst
 to travel in shadow.  Rough details will be shared with everyone prior
-to step two.
+to step two.  At this point it would be nice to have a paragraph or so
+about your character to share with everyone else.
 
 In the second step I'll want an advancement priority list a bit like
 suggested in the ADRPG rules.
@@ -22,7 +23,8 @@ At the end of part one I'll post a table a bit like:
 |Angelo    | Merlin     | 4th | 1st | 4th | 3rd |  -  | Magic  |
 |Aedmond   | Unknown    | 2nd | Weak| 2nd | 2nd |  +  | Big Dog, Magic Armour |
 |Lucile    | Martin     | 5th | 2nd | 3rd | 1st |  =  | Sword, Magic |
-|Marianne  |Merlin & Gilva|3rd| Weak| 1st |Amber|  +  | Magic Bow, Giant Eagle, Acrobat |
+|Marianne  |Merlin & Gilva|3rd| Weak| 1st |Amber|  +  | Magic Bow,|Giant Eagle, Acrobat |
+&nbsp;||||||||
 
 Marianne might then email me to say:
 
@@ -67,7 +69,7 @@ who they are.  Feel free to pick.
 * You all have Pattern Initiation and have had at least a decade to get
 used to it.  You  have some kind of trump communication device (this
 can be a deck of cards if you want) and can be assumed to have trumps
-of anyone you've ever met; although outside of the party and possibly
+of anyone you've ever met; although outside of the party and possiblyo
 your ancestors; these are unlikely to be very useful. If you have
 Sorcery, Conjuration or Power Words then this device is a device of
 power that helps you use your magic.

centring
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
index ad04e34..3b2cb01 100644
--- a/Dragons_Over_Amethyst.mdwn
+++ b/Dragons_Over_Amethyst.mdwn
@@ -42,7 +42,7 @@ carry on to the next item.
 I'll then send Marianne a character sheet that looks like:
 
 |                  | Original | Current |
-|-----------------:|:---------|:--------|
+|-----------------:|:--------:|:-------:|
 | Endurance        |  17 / 3rd|  2.5nd  |
 | Psyche           | Chaos             ||
 | Strength         |  36 / 1st         ||

All the stuff!
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
index 4f54cc2..ad04e34 100644
--- a/Dragons_Over_Amethyst.mdwn
+++ b/Dragons_Over_Amethyst.mdwn
@@ -1,4 +1,122 @@
 # Dragons Over Amethyst
 
-This place is currently a placeholder; but please see
-[[The Track Not Taken]] for setting info.
+Please see [[The Track Not Taken]] for setting info.
+
+## Character Generation
+
+Character generation is going to be a two step process.  In the first
+step you'll generate a character at the point where they left Amethyst
+to travel in shadow.  Rough details will be shared with everyone prior
+to step two.
+
+In the second step I'll want an advancement priority list a bit like
+suggested in the ADRPG rules.
+
+### Examples
+
+At the end of part one I'll post a table a bit like:
+
+|Character | Parent     | End | Psy | Str | War | Stu | Notable|
+|---------:|:----------:|:---:|:---:|:---:|:---:|:---:|:-------|
+|Jillian   |Luke & Coral| 1st | 3rd | 5th | Weak|  =  | Trump  |
+|Angelo    | Merlin     | 4th | 1st | 4th | 3rd |  -  | Magic  |
+|Aedmond   | Unknown    | 2nd | Weak| 2nd | 2nd |  +  | Big Dog, Magic Armour |
+|Lucile    | Martin     | 5th | 2nd | 3rd | 1st |  =  | Sword, Magic |
+|Marianne  |Merlin & Gilva|3rd| Weak| 1st |Amber|  +  | Magic Bow, Giant Eagle, Acrobat |
+
+Marianne might then email me to say:
+
+* Please don't put me below 2 stuff
+* I'd like to improve my Endurance to 2.5th place
+* I'd like my Giant Eagle, Francine, to gain deadly damage
+* I'd like to learn a bit of healing from Shapeshift, up to about 20
+  points worth
+* If I have any points left then improving my Psyche to Amber and my
+  Warfare to 3rd would be nice
+
+And I'll go down the list updating the character based on that.  One
+difference to the ADRPG rules is that if you don't have enough points
+for an item but not taking it would leave you over 5 good stuff I'll
+carry on to the next item.
+
+I'll then send Marianne a character sheet that looks like:
+
+|                  | Original | Current |
+|-----------------:|:---------|:--------|
+| Endurance        |  17 / 3rd|  2.5nd  |
+| Psyche           | Chaos             ||
+| Strength         |  36 / 1st         ||
+| Warfare          | Amber             ||
+| Stuff            |  +3      |    +2  ||
+| Pattern          | Basic             ||
+| Bow              | 8 pts             ||
+| Eagle            | 10 pts   | + Deadly |
+| Shapeshift       | None     | Self Heal |
+| Skills           | Acrobatics (+10)  ||
+
+(This format will probably change when I actually produce it)
+
+### Details
+
+#### Initial Character Generation (Phase 1):
+* You are the descendent of one of the younger members of the Merlin
+Saga; and have the blood of Amber in your veins.  You've been brought
+up by Prince Martin (or rather mostly nursemaids with him overseeing)
+with probably occasional visits from at least one parent whom you know
+who they are.  Feel free to pick.
+* You all have Pattern Initiation and have had at least a decade to get
+used to it.  You  have some kind of trump communication device (this
+can be a deck of cards if you want) and can be assumed to have trumps
+of anyone you've ever met; although outside of the party and possibly
+your ancestors; these are unlikely to be very useful. If you have
+Sorcery, Conjuration or Power Words then this device is a device of
+power that helps you use your magic.
+* Items and creatures are permitted; up to 15 points
+* You have 75 points on top of your Pattern Imprint. No more than one
+stat sold down, If you sell a stat down to Human I will put you in
+situations where this is a problem.  No more than 5 points of stuff
+either way.
+* You can have some Shapeshift; but not the whole power.
+* You can't have Logrus; chaos is just a myth to you.
+* No personal shadows
+* You can have "about half" a power, call it e.g. "Trump Neophyte".
+Have a look at
+[[The_Tools_of_Diplomacy/Character_Creation/Partial_Powers The partial powers from our ACUK game]]
+for an idea how about how I think powers work; or just email me about
+what you want to do.
+
+#### Advancement (Phase 2):
+* You have 50 points to spend from your time in shadow
+* You can pick up the rest of Shapeshift
+* You still haven't encountered chaos (the shadows accessible from
+Amethyst don't reach there)
+* You can take any advanced power or ask for a new magic item/creature
+or pretty much anything else you can think of
+* You can pick up a personal shadow at this point
+* See the note on Advanced Pattern below
+
+### Modifications to normal abilities:
+
+* You can spend 1 point for a particular skill or ability that you've
+practiced seriously for a significant length of time (e.g. Doctor or
+Acrobatics).  Depending on how broad this is I'll give you a bonus
+when you're doing something covered by that skill (for example I've
+given Marianne plus 10 for acrobatic actions).  Do please exploit this
+and try and make any problem appropriate to your speciality!
+* You can have Advanced Pattern for an extra 10 points.  You are
+*really* shit at anything in it because you've had to figure it all
+out for yourself, have only recently got any of it to work, and
+haven't had a chance to look at any Patterns than Amethyst's.
+* Sorcery costs 20 points but so long as you have your device of power
+with you:
+    + it works reasonably well near the Pattern
+    + you can have up to 4 simple effects that you can use at whim
+      (e.g. "fireball", about as effective as hitting someone with a
+      sword, "teleport 10m foward" etc)
+    + you can come up with arbitrary effects on actually useful
+      timescales (not on the scale of falling, combat, or geology unless
+      they're very simple modifications of one of your known effects; but
+      on the order of 15 minutes or so).
+* Don't expect to lose your device of power unless you do so
+deliberately or really deserve it.
+* Power Words is 5 points plus 1 point per Word

Placeholder!
diff --git a/Dragons_Over_Amethyst.mdwn b/Dragons_Over_Amethyst.mdwn
new file mode 100644
index 0000000..4f54cc2
--- /dev/null
+++ b/Dragons_Over_Amethyst.mdwn
@@ -0,0 +1,4 @@
+# Dragons Over Amethyst
+
+This place is currently a placeholder; but please see
+[[The Track Not Taken]] for setting info.
diff --git a/index.mdwn b/index.mdwn
index 21cabf6..ea0024c 100644
--- a/index.mdwn
+++ b/index.mdwn
@@ -13,6 +13,7 @@ Below are links to information about particular games:
 * **Ambercon NI 2018: [[The Track Not Taken]]**
 * **Ambercon NI 2019: [[CSI Thelbane]]**
 * **Ambercon NI 2019: [[Last Exit to Babylon]]**
+* **Ambercon NI 2020: [[Dragons Over Amethyst]]**
 <br>
 <br>
 <br>

typo
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index 25436e6..5127ec1 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -15,5 +15,5 @@
 * Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparent death of King Merlin (2018)
 * Sebastian wrote [[this report|ToD_Sebastian]] about the events that took place in The Tools of Diplomacy (2018)
 * Sebastian wrote [[this report|PoP_Sebastian]] about the events that took place in The Path of Power (2017)
-* Juanita had [[this discussion|HoM_Juanita]] with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors (2017)
+* Juanita had [[this discussion|HoM_Juanita]] with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors (2016)
 * There are some quotes from The Golden Circle (2015) [[here|GC_Quotes]]

diff --git a/The_Eye_of_the_Serpent/ToD_Sebastian.mdwn b/The_Eye_of_the_Serpent/ToD_Sebastian.mdwn
index 203639f..fe73df3 100644
--- a/The_Eye_of_the_Serpent/ToD_Sebastian.mdwn
+++ b/The_Eye_of_the_Serpent/ToD_Sebastian.mdwn
@@ -1,6 +1,6 @@
 **Sebastian's report**
 
-*Please note that your characters will not be aware of this report - this is for you as players only!
+*****Please note that your characters will not be aware of this report - this is for you as players only!*****
 
 Breakfast in Amber, always an underwhelming experience. This time it included others of my generation who have been gathered to form part of the diplomatic mission to attend the ceremonies surrounding the death of King Merlin and the subsequent coronation of the new King, whomever that should turn out to be.
 

doh
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index d64a34b..25436e6 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -15,5 +15,5 @@
 * Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparent death of King Merlin (2018)
 * Sebastian wrote [[this report|ToD_Sebastian]] about the events that took place in The Tools of Diplomacy (2018)
 * Sebastian wrote [[this report|PoP_Sebastian]] about the events that took place in The Path of Power (2017)
-* Juanita had [[HoM_Juanita|this discussion]] with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors (2017)
+* Juanita had [[this discussion|HoM_Juanita]] with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors (2017)
 * There are some quotes from The Golden Circle (2015) [[here|GC_Quotes]]

]
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index e000503..d64a34b 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -15,5 +15,5 @@
 * Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparent death of King Merlin (2018)
 * Sebastian wrote [[this report|ToD_Sebastian]] about the events that took place in The Tools of Diplomacy (2018)
 * Sebastian wrote [[this report|PoP_Sebastian]] about the events that took place in The Path of Power (2017)
-* Juanita had [[HoM_Juanita|this discussion] with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors (2017)
+* Juanita had [[HoM_Juanita|this discussion]] with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors (2017)
 * There are some quotes from The Golden Circle (2015) [[here|GC_Quotes]]

What went before!
diff --git a/The_Eye_of_the_Serpent/GC_Quotes.mdwn b/The_Eye_of_the_Serpent/GC_Quotes.mdwn
new file mode 100644
index 0000000..7a0f70c
--- /dev/null
+++ b/The_Eye_of_the_Serpent/GC_Quotes.mdwn
@@ -0,0 +1,22 @@
+**The Golden Circle ACUK 2015 Quotes**
+
+*“The problem is Fiona…..”  -  No good sentences start this way!*
+
+*“I would shapeshift into a fairly fast fish”* – Shade explaining his plan
+
+*A sea otter with two daggers* - Another of Shade’s methods of attack
+
+*“I’ve got an idea, possibly a sensible one.”* - Rosie
+
+*Benjamin: “So apart from the sea otter and the albatross, what’s the rest of the plan?”*
+*Shade: “That’s it.”*
+*Benjamin: “Ok, I thought my plans were kinda loose.”*
+
+GM: *“You can see: a leopard, a guy with his head smashed in, a guy with his hand hanging off, a guy with lacerations, a big fluffy cat, him, her, and a big demon.”* -  not what you expect when you appear on a ship.
+
+Benjamin: *“Oh, I can interrogate him mentally.”*
+Bastian: *“I didn’t mean interrogate him while being mental.”*
+
+*“So she’s unconscious?  Ok, start checking her out.”* - Benjamin, sounding a bit creepy!
+
+*“We realised halfway through that Charles was mad and his children were psychos.”* – Paul’s assessment of what the characters found out. 
diff --git a/The_Eye_of_the_Serpent/HoM_Juanita.mdwn b/The_Eye_of_the_Serpent/HoM_Juanita.mdwn
new file mode 100644
index 0000000..9e1facc
--- /dev/null
+++ b/The_Eye_of_the_Serpent/HoM_Juanita.mdwn
@@ -0,0 +1,70 @@
+*Juanita talking to Captain O’Malley, over a large flask of rum*
+
+I just can’t stop thinking – what did we miss? It’s driving me crazy. Maybe if I tell you the tale, you’ll spot something we didn’t. Here, have another drink – it’s going to be a long story.
+
+So, it goes like this. Just as I was preparing to leave for the midsummer ball, I got a trump call from Luke. Yeah, that’s right, the King of Kashfa. Now, he’s not someone I know well - rumour has it he was the one who shot Grandpapa, so I never exactly sought out his company. But he’s alright really, seems like an easy going kind of guy. So when he told me that a Kashfan diplomat had turned up dead in Castle Amber and he needed my help to find out how, I thought, why not? Sounds more interesting than a ball. Those affairs are usually so tedious.
+
+You’ve probably heard that the last two Kashfan diplomats who were leading the talks with the Begmans were both murdered. One stabbed, one poisoned – whether that indicates two different murderers or not, I couldn’t say. General consensus is that the Eregnor Liberation Front are responsible (ELF – haha! Didn’t think that through, did they?). But Luke suspects the Begmans. I didn’t ask on what grounds as I didn’t think he’d tell me. Anyway, because of that, this time they decided to hold the talks on neutral ground, in Kailua of all places. It did no good though, their chief negotiator, this fellow named Shaku, still came to a sticky end. No big surprise – but how he ended up in Castle Amber – that was the big mystery.
+
+I headed off to the ball anyway, since it got me closer to the corpse. There was lots of whispering and secret conversations already going on; it was quite clear who had heard about what was going on and who hadn’t. More importantly, there was no rum. Since there was nothing worth drinking, I talked to some of my cousins (second cousins? Once removed?) to see if anyone was interested in helping out. Luke was offering a reward, after all. Max agreed to see what he could find out, and Bastian and Shade had nothing better to do either.
+
+I told Random that we were investigating on behalf of the King of Kashfa and he agreed to let us look at the body. Turns out it was in the Hall of Mirrors. You’ve heard of it? Sort of explains how the body got to Amber, though I’d never heard of the mirrors going as far as Kailua. Shaku had been stabbed, looked like from the front, so we surmised it was someone he knew. There was a dagger beside him that we recognised as one of Martin’s (not sure if Max was worried or pleased by that). Shaku also had a few trumps in his possession, and it was somewhat of a surprise to discover one of them was one of mine. One that I’d drawn, I mean, not a trump of me. It was El Rocio, Papa’s place. I guess Papa had lent Shaku the trump, maybe he’d done some diplomatic assignments in Deiga in the past. I hoped that was the reason, anyway. The other trumps were Kashfa City, Kailua and a lady named Penelope (I reckoned Luke had drawn those three), plus another one of someone called Lazarus by an unknown artist.
+
+At this point I was more than halfway through the flask of rather excellent rum that Luke had given me, so I decided it would be a great idea to go for a wander further into the HoM. Don’t look at me like that! At least I was sober enough to give my trump to Shade and Bastian first. I tell you, I’ve been to some weird places on my travels. Remember that shadow with all the [Juanita makes some indecipherable hand gestures]... yeah, that place. Well, the HoM, as I like to call it for short, is even stranger. But to cut a long description short, I ended up meeting the ghost of Shaku, who was distinctly unhelpful. Regardless of what I said to him, he just kept repeating the same rubbish over and over. I’d have run him through if he hadn’t been a ghost. I wrote it all down though, like a good little detective. This is what he said:<br>
+*Seek the cuckoo*<br>
+*The first cut is the deepest*<br>
+*All I want more than you is to do right by you*<br>
+*The darkest hour is just after the dawn*
+
+See? Nonsense. Then after that, things got even weirder and a whole lot more vomit-inducing – like the mirrors were closing in and I was being sucked into a whirlpool, with all sorts of disturbing images spinning all around me. Ugh. I saw Papa being burned at the stake. I saw an army pouring from a fleet of ships and sacking the town of Beylul. I saw the younger sister that I never had. Things that could have been, and things that might be. It freaked me out. I trumped Shade and got him to pull me out of there post-haste.
+
+Before I could really recover, someone was trumping me. It was Aidan, Luke’s son. Luke had told me not to recruit Aidan because apparently it’s well known that he didn’t get on with Shaku, and he didn’t want that to compromise the investigation. So naturally I quizzed Aidan on his relationship with the diplomat. He basically said Shaku was a prick. His words, not mine! He also said he planned to get involved with Random’s official investigation but suggested that the two of us exchange information. That seemed fair, so I told him about Shaku’s trumps. Aidan was particularly cagey about Lazarus, saying only that he was ‘one of theirs’. So a Kashfan spy, then.
+
+Next we trumped over to Kailua to take a look at the embassy where Shaku had been staying. It was empty – all the delegates had been sent back to Kashfa already – so we let ourselves in. There was nothing of interest in Shaku’s office, though, and no signs of a fight anywhere. It was around then that I got another trump call from Aidan, who told me he’d found the scene of the crime. I stepped through, and found myself in Papa’s back garden in El Rocio...
+
+Sure enough, there was a blood stain on the grass. Aidan said that Dracon (a new guy in town, presumably a relative but dunno exactly how) had managed to trace Shaku’s last location from the HoM using sorcerous means. I quickly got the servants together and questioned them – obviously I didn’t think Mama and Papa had anything to do with these events, but then after that debacle with the ring last year, you just never know. The servants took some persuasion, but finally told us what they had seen. They’d heard some kind of commotion in the garden sometime just after dawn (yes, the darkest hour – maybe Shaku wasn’t talking total nonsense after all). They’d gone to investigate and seen Shaku duelling with another figure, who looked very much like Coral, Queen of Kashfa and beloved wife of Luke. Shaku took a mortal wound, and the Queen paid off the maids to keep their mouths shut and to clear up her mess. She’d then dragged the body away.
+
+Something about the description that the servants gave us didn’t ring true. Besides that it made no sense for Coral to behave that way, that is. Perhaps the fact that each gave exactly the same description, almost word for word, gave it away. We surmised that their minds had been tampered with, and that someone was trying to frame the Queen. At this point, the rest of the Amber investigators turned up, and a few other things were disclosed: A trump had been found in the bushes nearby, of Patricius, Bastian’s father (another one of mine I’d drawn for Papa); more blood had been found inside the house, a trail that stopped next to a wall, and a scent of perfume still remaining; someone had removed the dagger by Shaku’s body and replaced it with a longsword (but Nathan had consulted an expert who confirmed that neither weapon could have caused the wound); And Max had heard from an undisclosed source that Merlin had been spotted poking around the body.
+
+At this point Bastian went off to trump his father. He was quite insistent that he wanted to do it in private, but Aidan did go with him in the end. Apparently Patricius had no idea about anything that was going on, and said he hadn’t spoken to Papa for a while, so he was no help. Still, seems odd that the trump would be there. Papa is usually more careful. What’s that? No, I don’t know Bastian that well, or his dad. Entirely possible that one or other of them knows more than they’re letting on.
+
+Next, I called Mama to warn her that there were a bunch of Amberites poking around in her house, and 15 minutes later she turned up to play hostess. At that point, Bastian, Shade and I left for Kashfa to speak to the delegates, leaving the others to continue investigating and to eat all the sandwiches Mama was preparing. The delegates insisted that the last time they’d seen Shaku, he’d been heading off to dinner with his fiancée Penelope. They were positive that he’d never returned to the embassy.
+
+So now we knew who Penelope was. I decided to give her a call. A pretty uncomfortable call, as it turned out. No-one had bothered to tell her what had happened to Shaku, so lucky me got to break the news. She was pretty gutted, as you might expect. After the tears subsided a bit, I managed to get her to tell me when she last saw Shaku. He’d walked her back to her apartment in Kailua after their dinner at the Lighthouse, and she hadn’t seen him since. She also told me that Shaku had a bit of an altercation with another man in the restaurant, a stranger who’d dared to flirt with his fiancée. I reassured her that we’d do everything to find out who’d killed her beloved, and left her to it.
+
+While we were in Kashfa, we got ourselves an appointment with the Queen – mainly so Shade could give her a sniff. No, really. He’s a shapeshifter, you see. Don’t tell anyone else that, okay? I don’t think he’d like me spreading it around. He was able to confirm that it wasn’t her perfume in Papa’s house, which was good. Luke wouldn’t have liked it. In fact, that was just the very moment I got a call from Luke, who was raging like an angry bull because he’d heard from Aidan about the attempt to frame Coral. I promised we’d try to find out who did it, mostly to get rid of him. And soon after that, Aidan called to say they’d discovered it was Jasra, the Queen mother, who’d implanted the memories in the minds of Papa’s servants, or so Princess Fiona had told them after examining the poor maids. Seemed unlikely that Jasra had committed the murder though – must have been more like an opportunistic thing. Everyone knows she hates Coral. Apparently Fiona also detected memories of another woman, but even she couldn’t tease that information out, so it seemed like it had been wiped for good.
+
+Next we went back to Kailua and questioned some people around Penelope’s apartment. We found witnesses who had seen him walk her home. After that, he’d stepped into a nearby alleyway and disappeared. And yes, when we entered said alleyway, I did detect some residual trump energy there. We were able to rule out his Kashfa City and Kailua trumps, and clearly he didn’t use the El Rocio one until he turned up in our garden about six or so hours later. He could have called the spy Lazarus, or Patricius, if that trump was his. Or someone else could have called him (though the timing would have been rather coincidental). Hmm? Yes, I guess he could have trumped Penelope and stepped through into her room. A good way to secure a lady’s reputation. I’m guessing you’ve used that trick before yourself? You old scoundrel.
+
+Now I’m thinking about it, I wish I’d spent more time talking to Penelope. At the time I didn’t suspect her of any complicity, but now I’m wondering about *All I want more than you is to do right by you*. Those sound like the words of a lover, no? Maybe if I’d pretended to be Shaku when she answered the call, I’d have got more information – but no, that would have been too cruel.
+When we went to the Lighthouse, the bouncer there confirmed the incident between Penelope and the stranger. Apparently the man had short brown hair, the stance of a fighter, and an Amberite accent, but he didn’t recognise it as anyone from my trump decks, or from a sketch I drew of Martin. After the bouncer had diffused the situation, the Amberite left the restaurant, to go who knows where. Interestingly, Shaku had fancied himself as a decent swordsman, though the bouncer didn’t rate him at all. I remembered Aidan had said something similar. No wonder he thought he was a prick.
+
+Well, that’s an interesting theory you have there, O’Malley. If there is more to Penelope than it seemed, I guess the Amberite could have been her contact, approaching for a quick exchange of information before Shaku returned. Could she be working for the Begmans? A cuckoo in the nest... It’s hard to believe that she would have harmed Shaku though. Her tears seemed genuine enough.
+
+Anyhow... before we could do anything else, Luke called again. It turned out Random had called everyone back to the castle, as some poor fool had accused Martin of Shaku’s murder (accusing the King’s son of murder – there’s a route to an early grave). We all gathered in Random’s office and told him what we’d discovered (he was less forthcoming – he wouldn’t say who had made the accusation). I was pleased to hear that the ‘official’ investigation team didn’t have much to say that we didn’t already know about, so we hadn’t been totally incompetent. The only new thing really was that it had been Merlin who had replaced the dagger with the sword. Idiot.
+
+There was no evidence to incriminate Martin, so Random declared his son innocent, and said he would take over the rest of the investigation himself. So that was that. But one thing did stick in my mind from that conversation – a passing comment of Morgan’s. She said that the Hall of Mirrors tells you “the who, the how, the why and the when”. In which case... hand me that quill, would you?
+ 
+*A piece of parchment with scribbles in both Juanita’s and O’Malley’s handwriting*
+ 
+Who: Seek the cuckoo – Lazarus? Penelope? The Amberite in the Lighthouse? If not Begman or ELF, could some other party want the talks to fail? To destabilise the Golden Circle? What about the perfumed woman that the maids can’t remember. Did she summon the HoM? Who can do that?
+Why: All I want more than you is to do right by you – Penelope again? Was she a spy, but fell in love with Shaku for real, and then confessed, knowing he’d leave her? Was it a crime of passion? Or did he say those words to her? Did he have another lover?
+
+Timeline:
+
+ * Shaku and Penelope go to dinner.
+ * Penelope speaks to the mystery Amberite; Shaku spots them and takes offence; the bouncer puts a stop to the argument; the Amberite leaves
+ * Shaku walks Penelope home
+ * Shaku goes into the alleyway and trumps someone/somewhere
+ * ~6 hours pass
+ * Shaku gets into a fight, and trumps to El Rocio to get away
+ * Shaku is killed in Papa’s garden
+ * A woman wipes the maids memories, and drags the body inside the house and into the HoM
+ * Jasra turns up and implants new memories (how did she know it had happened??)
+ * Shaku is abandoned in the HoM, which goes to Amber Castle
+ * Someone puts Martin’s dagger beside the body
+ * Juanita’s team examine the body, take the trumps and talk to the ghost
+ * Merlin removes the dagger and replaces it with a longsword
+ * The other team examine the body; by this time the ghost is fading
+ * Juanita needs more rum
+ 
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index 72ac956..e000503 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -12,157 +12,8 @@
 
 ----
 
-* Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparent death of King Merlin.
-* Sebastian wrote this report about the events that took place in The Tools of Diplomacy
-* Sebastian wronte this report about the events that took place in The Path of Power
-* Juanita had this discussion with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors
-* There are some quotes from The Golden Circle here
-
-----
-
-**Sebastian's report**
-
-*Please note that your characters will not be aware of this report - this is for you as players only!
-
-Breakfast in Amber, always an underwhelming experience. This time it included others of my generation who have been gathered to form part of the diplomatic mission to attend the ceremonies surrounding the death of King Merlin and the subsequent coronation of the new King, whomever that should turn out to be.
-
-Some of the usual suspects were at this delightful meal. They included Declan. Morgan, Juanita, and of course myself. Morgan was the de facto leader of the group, Juanita was providing transportation for the group down to Thelbane. I, as you know, was the group’s bodyguard and Declan the cultural adviser. 
-When asked about whether he had any prior knowledge of the Courts, what followed was a very lengthy denial by Declan, too long a denial in my opinion.
-
-I informed those present of my theory that Osric was behind the death of Merlin to a reaction that could be described as indifference at best. However, it did prompt Morgan to explain that the Chaosians that had been causing the difficulties last time we had encountered Osric were apparently recruited by the ‘false flag’ method and as none had survived the blast caused by the disruption of their ritual, we could not get interrogate those involved.
-
-It was about then I got the joys of a Trump call. It was Dracon who had heard about the trip and wanted to join group. I informed him that it wasn’t my decision and he would have to ask Morgan as the one who was charge of the trip. I offered to pull him through so he could talk to her. Whatever her reasoning, Morgan allowed Dracon to accompany the merry band.
-Down to the docks, where Juanita’s ship and crew were waiting, and after a modicum of preparation, we set sail for the courts of Chaos
-
-En route, I offered to help with the ‘navigation’, if for no other reason I still needed practice at using the Pattern.
-A little way outside the Golden circle, Morgen wanted me to accompany her to collect another passenger who it seems had been requested by Dara, of all people, to be in attendance for events of selecting a new king. A pawn in her whatever scheme she had brewing I surmised.
-
-The name of the gentleman to be our new travelling companion was Vail. Morgan admitted that she didn’t know him either and only had sketchy details at best.
-
-Morgan decided to take Dracon along for the ride.
-
-Using the Trump card that she was given for this purpose, Morgan opened a gateway to some Shadow or other. Once I had undid the catch on my sheath and turned it so my blade edge facing upwards, I went through first to be confronted by a fairly modern Shadow Earth variant, guessing by the state of the buildings and vehicles, and as importantly no sign of immediate threat. Dracon and then Morgan came through the link.
-
-I don’t think it is necessary to relate the journey from our arrival to the waiting room of the main offices of his company – Vailcorp or something like that. However, it was obviously he had been playing at being the large fish in a small pond for some time, but conversely it would be wise not to be too provocative as this was his home turf.
-Given the distance we had come, and the far greater one we still had to travel and the fact he was making us wait, I was getting bored. Having spotted the many concealed cameras in the waiting room, and guessing that Vail himself was observing us as we waited, I waved in a very deliberate manner at the cameras. Whether this gesture sparked activity or not, but a man fitting Vail’s description soon joined us.
-
-The meeting took place in Vail’s office overlooking the city and presumably his domain. I let Morgan do more of the discussion. Vail admitted as much that he knows little of Amber, even less of Thelbane and yet somehow, he had been on your crash training course. It might have been nice to know about something about him beforehand. After making a few arrangements with his underlings, Vial consented to accompany us to the Courts.
-
-Business done, the return to Juanita’s ship was easy enough, again via Trump. Upon returning to the ship, two newcomers had joined the merry band. A couple of gentlemen from Rebma, these two formed the Rebman delegation to pay their respects at proceedings in the Courts. Llyr and Heron, were their names and apart from the fact that Heron was some sort of musician, it was about as much of an introduction as I had.
-
-The rest of the journey to Thelbane was uneventful.
-
-Juanita’s ship eventually made its arrival at Thelbane. One of the officials here, could have been the dockmaster or one of the pilots came aboard and help Juanita to the designated berth in the private House Sawall Docks. Apparently, we were the last boat in Sawall Docks before they were placed under curfew for the duration. We learnt that the funeral precession of King Merlin was due to take place the next day. 
-
-Disembarking from the ship to the dockside, I took the best position I could, keeping alert for signs of trouble, although glad to be able to stroll about a bit on dry land. Eventually an apologetic junior official from our Embassy turned up to escort us back to the Embassy itself by foot. He mentioned that no-one knew exactly when we were going to turn up.
-
-Travel to Embassy was uneventful, although I happened to notice various interested lurkers taking notice of our travel.
-Once the introductions with the Ambassador were complete and people had settled in to whatever quarters they had been assigned. It seems our arrival had attracted attention in high places, as Dara then turned up to informally welcome our little group to Thelbane. Morgan, as de facto leader of the visiting group, took over the discussions but was clumsy in her manner questioning Dara about Merlin and his apparent death. Okay, I know this is me saying she was undiplomatic but I don’t think she was aware of her faux pas. It wasn’t as much what Morgan was asking but more the way of the language used and the apparent lack of empathy. Dara chose to appear to be more than patient with Morgan, about the ‘details’ of her dead son Merlin, but something in Dara’s answers and her manner doesn’t quite ring true. Morgan’s questioning gave Dara an avenue to take the moral high ground here.
-
-A visit to Thelbane Palace was arranged later in the day for the group or those who wanted to go.
-Dara was on her way exiting the Embassy and saying her farewells, when I felt obliged to point out Vail to her, since it was largely at Dara’s request, Vail was here. Dara suggested to him that they can talk privately later. Then Dara left to quote “make further preparations”.
-
-Almost as soon Dara had gone, Llyr berated Morgan for her lack of sensitivity, before then mentioning an oddness on Merlin’s Trump. Not quite dead perhaps? I couldn’t comment, not my field of expertise.
-The group for the tour of the Thelbane palace is organised – this is not for me! Apparently, Juanita was not into architecture either. Those going left via Trump.
-
-I was eager to check in Bastion who was in Thelbane as an independent investigator into Merlin’s death and see what new light he could bring to bear on proceedings, Juanita thought this a reasonable idea and I let her do the honours. Juanita agreed and attempted to Trump Bastion but he was incommunicado.
-
-Immediately after the tourists had gone, I perform a surveillance check on and around the Embassy. I counted on at least twenty watches, dotted around at various vantage points around the building, noting that some of the watchers were actually watching some of the other observers rather than goings on at the Embassy.
-Juanita and I chose to speak with the ambassador. He couldn’t provide to much additional information given the uncertainty of the succession.
-
-I did briefly wonder if I was a potentially in the line of succession, largely because that both you and my Mother both have kept the small matter of the identity of my Father from me and a comment from Aiden on the last mission when I assumed Demon form. I supposed I could have been dragged into that mess in the same way Vail had been.
-
-One useful piece of knowledge gleaned from the ambassador was that Magic was easy here and one got a far bigger effect than otherwise expected. 
-
-Juanita and I, through lack of anything else we could achieve here, wanted to explore the City and when we mention to the Ambassador, he arranged a Diplomatic Pass for each of us. 
-
-Before leaving I thought to Trump Dracon to relay the information about the ease of magic and apparently, he knew already, so I told him to pass the information onwards.
-
-Juanita wanted to the tour of the docks, in part to check on her ship and crew.
-
-En route we seemed to have pick up a tail, two of them and in a moment of mischief I waved at them. At least they had the decency to look suitably embarrassed.
-
-The harbour and the Sawall docks contained mostly privately-owned boats, and Juanita didn’t recognise any of them. Seeing that there was little else to be gained examining the boats in the harbour, we decide to retire to a bar that was close by to review our options. In truth it was a bit of a dive, but isn’t that true of most of the dockside inns in existence. 
-Upon entering I was a somewhat surprised that we weren't harassed, Juanita and I found a quiet nook and ordered a drink of whatever the local brew was. The patrons of this fine establishment were discussing the recent encounters in whatever passes for sport in the area, the Coronation and the beer here, pretty much in that order of popularity.
-
-We began trying to cobble some plan some plan of escape, just in case all hell brakes loose. One idea was to use Juanita’s ship to get the team away. However, as Juanita stated, her vessel is a merchant craft and her crew are very good sailors, not very good marines. Also, any evacuation probably would involve me as being one of the last through the Trump connection.
-In a bid to gain a little more information, Juanita attempts to Trump Merlin and as Llyr announced earlier, there is nothing except an odd connection effect.
-
-While Juanita is doing this, I receive a Trump call from Morgan. The summary of the call was that she mentioned the possibility that there is a traitor among the group and that Merlin may be dead, despite the unusual previous attempts to speak to Merlin. I found this call to be somewhat naïve, there is always the possibility that there is a traitor or leak in one’s organization. I was felt that many of the group could be reminded of the fact that Trumps could be spied upon.
-
-Juanita and I decided to move onto examining the market district of the city as this was going to form part of the precession route of Merlin’s coffin apparently. It was an opportunity to survey the area for potential ambush and sniper positions that could be used to disrupt the procession and if I could be prepare to counter any threat this way. 
-
-While walking, I was trumped by Declan. He mentions that thugs hired under a ‘false flag’ to upset tomorrow’s funeral march, confirming my suspicion almost on cue. He didn’t however find out who was doing the hiring and what was the false flag they were being recruited under when I pressed him for more details, he said he would get back to me. Of course, he never did. However, there was that phrase again, ‘False Flag’. While alarm bells were not quite ringing in my mind, you could imagine the bellringers were at the ready as my thoughts attempted to make some sort of clarity.
-
-I passed on this new information to Juanita as we arrived at the outskirts of the market. Even as we began looking at various stalls and other points of interest, areas of the market were being closed down and cleared by the ‘local’ authorities for procession, although other traders were still plying their trade. I started noting suitable points for use by troublemakers.
-
-Passing through stalls, I thought I sensed something in the air. Almost in disbelief, I stopped to take a better take. It was a familiar scent alright, one that should have not been here, my Mother’s favourite perfume which by all reports was only available on the Shadow she chooses to live these days. This was the second unexpected location I had come across the scent in recent times.
-
-The previous instance of this was in the garden of the home that belonged to the parents of Juanita, where a certain gentleman of Kashfa was murdered before his body had been transferred to the Hall of Mirrors. There was much about the case that had been unsolved. I wasn’t expecting a link to that incident at that point. I decided to buy a sample of the perfume for further analysis, charging it to the Embassy of course. I pointed up my discovery to Juanita and wanted to speak to the stall vendor in more depth, but further investigation was interrupted by Draco’s trump. He wanted to come through, so I was forced move to quieter spot before I agreed to pull him through the link.
-

(Diff truncated)
diff --git a/The_Eye_of_the_Serpent/Teams.mdwn b/The_Eye_of_the_Serpent/Teams.mdwn
index 7bd5ac5..9b34081 100644
--- a/The_Eye_of_the_Serpent/Teams.mdwn
+++ b/The_Eye_of_the_Serpent/Teams.mdwn
@@ -6,21 +6,19 @@
 
 ----
 
-**Members of the diplomatic mission are listed below. This time, you are all on the same side.**
+**There aren't any predefined teams this time, though we expect that the group may split up for at least some of the game. All the characters who will be involved in this year are listed below**
 
 ----
 
-* Bastian
-* Declan
-* Dracon
-* Felicia
-* Juanita
-* Morgan
-* Nathan
-* Rosie
-* Sebastian
-* Shade
-* ?
-* ?
-* ?
-
+Bastian
+Declan
+Dracon
+Felicia
+Heron
+Juanita
+Llyr
+Morgan
+Rosie
+Sebastian
+Shade
+????

diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index 9f5ad98..72ac956 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -13,7 +13,10 @@
 ----
 
 * Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparent death of King Merlin.
-
+* Sebastian wrote this report about the events that took place in The Tools of Diplomacy
+* Sebastian wronte this report about the events that took place in The Path of Power
+* Juanita had this discussion with Captain O’Malley, over a large flask of rum, about the events in The Hall of Mirrors
+* There are some quotes from The Golden Circle here
 
 ----
 

diff --git a/The_Eye_of_the_Serpent/Character_Advancement.mdwn b/The_Eye_of_the_Serpent/Character_Advancement.mdwn
index 2f76690..54dae23 100644
--- a/The_Eye_of_the_Serpent/Character_Advancement.mdwn
+++ b/The_Eye_of_the_Serpent/Character_Advancement.mdwn
@@ -20,7 +20,7 @@
 
 **My character was in an untenable position at the end of the last game they played in. Can I...**
 :   **... make a new character?**
-:   Yes, and if your character has been involved in every session so far you have 70 points, plus Pattern. If you missed one or more sessions, please check with us.
+:   Yes, and if your character has been involved in every session so far you have 80 points, plus Pattern. If you missed one or more sessions, please check with us.
 :   **... play them anyway?**
 :   Yes, if you really want to, we'll come up with some way to make it work, but please bear in mind that we can't influence the opinions of the other players/characters!  
 

diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index 1f6148e..9f5ad98 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -17,7 +17,149 @@
 
 ----
 
-**Sebastian's report to Benedict**
+**Sebastian's report**
 
-*Please note that your characters will not be aware of this report, but it's an excellent summary for you as players of what went on last time!*
+*Please note that your characters will not be aware of this report - this is for you as players only!
 
+Breakfast in Amber, always an underwhelming experience. This time it included others of my generation who have been gathered to form part of the diplomatic mission to attend the ceremonies surrounding the death of King Merlin and the subsequent coronation of the new King, whomever that should turn out to be.
+
+Some of the usual suspects were at this delightful meal. They included Declan. Morgan, Juanita, and of course myself. Morgan was the de facto leader of the group, Juanita was providing transportation for the group down to Thelbane. I, as you know, was the group’s bodyguard and Declan the cultural adviser. 
+When asked about whether he had any prior knowledge of the Courts, what followed was a very lengthy denial by Declan, too long a denial in my opinion.
+
+I informed those present of my theory that Osric was behind the death of Merlin to a reaction that could be described as indifference at best. However, it did prompt Morgan to explain that the Chaosians that had been causing the difficulties last time we had encountered Osric were apparently recruited by the ‘false flag’ method and as none had survived the blast caused by the disruption of their ritual, we could not get interrogate those involved.
+
+It was about then I got the joys of a Trump call. It was Dracon who had heard about the trip and wanted to join group. I informed him that it wasn’t my decision and he would have to ask Morgan as the one who was charge of the trip. I offered to pull him through so he could talk to her. Whatever her reasoning, Morgan allowed Dracon to accompany the merry band.
+Down to the docks, where Juanita’s ship and crew were waiting, and after a modicum of preparation, we set sail for the courts of Chaos
+
+En route, I offered to help with the ‘navigation’, if for no other reason I still needed practice at using the Pattern.
+A little way outside the Golden circle, Morgen wanted me to accompany her to collect another passenger who it seems had been requested by Dara, of all people, to be in attendance for events of selecting a new king. A pawn in her whatever scheme she had brewing I surmised.
+
+The name of the gentleman to be our new travelling companion was Vail. Morgan admitted that she didn’t know him either and only had sketchy details at best.
+
+Morgan decided to take Dracon along for the ride.
+
+Using the Trump card that she was given for this purpose, Morgan opened a gateway to some Shadow or other. Once I had undid the catch on my sheath and turned it so my blade edge facing upwards, I went through first to be confronted by a fairly modern Shadow Earth variant, guessing by the state of the buildings and vehicles, and as importantly no sign of immediate threat. Dracon and then Morgan came through the link.
+
+I don’t think it is necessary to relate the journey from our arrival to the waiting room of the main offices of his company – Vailcorp or something like that. However, it was obviously he had been playing at being the large fish in a small pond for some time, but conversely it would be wise not to be too provocative as this was his home turf.
+Given the distance we had come, and the far greater one we still had to travel and the fact he was making us wait, I was getting bored. Having spotted the many concealed cameras in the waiting room, and guessing that Vail himself was observing us as we waited, I waved in a very deliberate manner at the cameras. Whether this gesture sparked activity or not, but a man fitting Vail’s description soon joined us.
+
+The meeting took place in Vail’s office overlooking the city and presumably his domain. I let Morgan do more of the discussion. Vail admitted as much that he knows little of Amber, even less of Thelbane and yet somehow, he had been on your crash training course. It might have been nice to know about something about him beforehand. After making a few arrangements with his underlings, Vial consented to accompany us to the Courts.
+
+Business done, the return to Juanita’s ship was easy enough, again via Trump. Upon returning to the ship, two newcomers had joined the merry band. A couple of gentlemen from Rebma, these two formed the Rebman delegation to pay their respects at proceedings in the Courts. Llyr and Heron, were their names and apart from the fact that Heron was some sort of musician, it was about as much of an introduction as I had.
+
+The rest of the journey to Thelbane was uneventful.
+
+Juanita’s ship eventually made its arrival at Thelbane. One of the officials here, could have been the dockmaster or one of the pilots came aboard and help Juanita to the designated berth in the private House Sawall Docks. Apparently, we were the last boat in Sawall Docks before they were placed under curfew for the duration. We learnt that the funeral precession of King Merlin was due to take place the next day. 
+
+Disembarking from the ship to the dockside, I took the best position I could, keeping alert for signs of trouble, although glad to be able to stroll about a bit on dry land. Eventually an apologetic junior official from our Embassy turned up to escort us back to the Embassy itself by foot. He mentioned that no-one knew exactly when we were going to turn up.
+
+Travel to Embassy was uneventful, although I happened to notice various interested lurkers taking notice of our travel.
+Once the introductions with the Ambassador were complete and people had settled in to whatever quarters they had been assigned. It seems our arrival had attracted attention in high places, as Dara then turned up to informally welcome our little group to Thelbane. Morgan, as de facto leader of the visiting group, took over the discussions but was clumsy in her manner questioning Dara about Merlin and his apparent death. Okay, I know this is me saying she was undiplomatic but I don’t think she was aware of her faux pas. It wasn’t as much what Morgan was asking but more the way of the language used and the apparent lack of empathy. Dara chose to appear to be more than patient with Morgan, about the ‘details’ of her dead son Merlin, but something in Dara’s answers and her manner doesn’t quite ring true. Morgan’s questioning gave Dara an avenue to take the moral high ground here.
+
+A visit to Thelbane Palace was arranged later in the day for the group or those who wanted to go.
+Dara was on her way exiting the Embassy and saying her farewells, when I felt obliged to point out Vail to her, since it was largely at Dara’s request, Vail was here. Dara suggested to him that they can talk privately later. Then Dara left to quote “make further preparations”.
+
+Almost as soon Dara had gone, Llyr berated Morgan for her lack of sensitivity, before then mentioning an oddness on Merlin’s Trump. Not quite dead perhaps? I couldn’t comment, not my field of expertise.
+The group for the tour of the Thelbane palace is organised – this is not for me! Apparently, Juanita was not into architecture either. Those going left via Trump.
+
+I was eager to check in Bastion who was in Thelbane as an independent investigator into Merlin’s death and see what new light he could bring to bear on proceedings, Juanita thought this a reasonable idea and I let her do the honours. Juanita agreed and attempted to Trump Bastion but he was incommunicado.
+
+Immediately after the tourists had gone, I perform a surveillance check on and around the Embassy. I counted on at least twenty watches, dotted around at various vantage points around the building, noting that some of the watchers were actually watching some of the other observers rather than goings on at the Embassy.
+Juanita and I chose to speak with the ambassador. He couldn’t provide to much additional information given the uncertainty of the succession.
+
+I did briefly wonder if I was a potentially in the line of succession, largely because that both you and my Mother both have kept the small matter of the identity of my Father from me and a comment from Aiden on the last mission when I assumed Demon form. I supposed I could have been dragged into that mess in the same way Vail had been.
+
+One useful piece of knowledge gleaned from the ambassador was that Magic was easy here and one got a far bigger effect than otherwise expected. 
+
+Juanita and I, through lack of anything else we could achieve here, wanted to explore the City and when we mention to the Ambassador, he arranged a Diplomatic Pass for each of us. 
+
+Before leaving I thought to Trump Dracon to relay the information about the ease of magic and apparently, he knew already, so I told him to pass the information onwards.
+
+Juanita wanted to the tour of the docks, in part to check on her ship and crew.
+
+En route we seemed to have pick up a tail, two of them and in a moment of mischief I waved at them. At least they had the decency to look suitably embarrassed.
+
+The harbour and the Sawall docks contained mostly privately-owned boats, and Juanita didn’t recognise any of them. Seeing that there was little else to be gained examining the boats in the harbour, we decide to retire to a bar that was close by to review our options. In truth it was a bit of a dive, but isn’t that true of most of the dockside inns in existence. 
+Upon entering I was a somewhat surprised that we weren't harassed, Juanita and I found a quiet nook and ordered a drink of whatever the local brew was. The patrons of this fine establishment were discussing the recent encounters in whatever passes for sport in the area, the Coronation and the beer here, pretty much in that order of popularity.
+
+We began trying to cobble some plan some plan of escape, just in case all hell brakes loose. One idea was to use Juanita’s ship to get the team away. However, as Juanita stated, her vessel is a merchant craft and her crew are very good sailors, not very good marines. Also, any evacuation probably would involve me as being one of the last through the Trump connection.
+In a bid to gain a little more information, Juanita attempts to Trump Merlin and as Llyr announced earlier, there is nothing except an odd connection effect.
+
+While Juanita is doing this, I receive a Trump call from Morgan. The summary of the call was that she mentioned the possibility that there is a traitor among the group and that Merlin may be dead, despite the unusual previous attempts to speak to Merlin. I found this call to be somewhat naïve, there is always the possibility that there is a traitor or leak in one’s organization. I was felt that many of the group could be reminded of the fact that Trumps could be spied upon.
+
+Juanita and I decided to move onto examining the market district of the city as this was going to form part of the precession route of Merlin’s coffin apparently. It was an opportunity to survey the area for potential ambush and sniper positions that could be used to disrupt the procession and if I could be prepare to counter any threat this way. 
+
+While walking, I was trumped by Declan. He mentions that thugs hired under a ‘false flag’ to upset tomorrow’s funeral march, confirming my suspicion almost on cue. He didn’t however find out who was doing the hiring and what was the false flag they were being recruited under when I pressed him for more details, he said he would get back to me. Of course, he never did. However, there was that phrase again, ‘False Flag’. While alarm bells were not quite ringing in my mind, you could imagine the bellringers were at the ready as my thoughts attempted to make some sort of clarity.
+
+I passed on this new information to Juanita as we arrived at the outskirts of the market. Even as we began looking at various stalls and other points of interest, areas of the market were being closed down and cleared by the ‘local’ authorities for procession, although other traders were still plying their trade. I started noting suitable points for use by troublemakers.
+
+Passing through stalls, I thought I sensed something in the air. Almost in disbelief, I stopped to take a better take. It was a familiar scent alright, one that should have not been here, my Mother’s favourite perfume which by all reports was only available on the Shadow she chooses to live these days. This was the second unexpected location I had come across the scent in recent times.
+
+The previous instance of this was in the garden of the home that belonged to the parents of Juanita, where a certain gentleman of Kashfa was murdered before his body had been transferred to the Hall of Mirrors. There was much about the case that had been unsolved. I wasn’t expecting a link to that incident at that point. I decided to buy a sample of the perfume for further analysis, charging it to the Embassy of course. I pointed up my discovery to Juanita and wanted to speak to the stall vendor in more depth, but further investigation was interrupted by Draco’s trump. He wanted to come through, so I was forced move to quieter spot before I agreed to pull him through the link.
+
+He wanted to tell me that many areas of city warded or shielded by Logrus. That was hardly a surprise but he was taking my point of people spying on Trump calls to heart. 
+
+I wanted to go back to the perfume seller, but the ‘local’ police by now were closing his stall down as part of the preparations. What was of more concern was the group of security personnel who had shown up and wanted to take Dracon to some secure location to answer some questions.  It was the speed of their arrival after Dracon’s own appearance via Trump that was most troublesome.
+
+Given the diplomatic pass in my pocket, I decided to play at being diplomat, by querying the circumstances as to why Dracon was being questioned. Upon examining of said diplomatic pass, the leader of the squad informed me that Dracon is merely helping them with their inquiries rather than being arrested. I was able to convince this officer as Dracon was part of a mission from Amber to observe events here in Thelbane, I could attend the questioning as an observer. Juanita took this opportunity to return to returned to her ship.
+
+Dracon and I were taken to a local police station or whatever passes for one in Thelbane, and were shown to the interrogation room. Usual set-up, with a table, some chairs, bleak décor and the obligatory one-way mirror. When the questioning began, it was clear that the officer asking the questions was not the person or persons conducting the interview. He kept leaving to discuss matters with whoever was observing events behind the one-way mirror. The topic of the questioning was concentrating around what Dracon knew about Merlin’s recent activities. In my opinion, Draco didn’t outright lie but was evasive with the truth, something I might need to question him on later.
+
+After a while, with questions exhausted, the interview was over and Dracon was permitted to leave. I admit I was tempted to attempt to find out who was directing the questioning but given the circumstances I decided against that course of action. I had to be satisfied with merely saluting to whomever was behind the mirror as I departed.
+
+Return to Embassy seemed prudent, as daylight was being to fade. Soon after my return and had some light refreshments Morgan asked me if I would like to spar with Vail. I agreed as I had nothing planned for the evening except for being measured up for some ceremonial garb for the coffin procession tomorrow.
+
+Once I had found a practice blade and quickly took a few swipes to get use to its weight, the fight was on in earnest. As you know that I never used my Katana for a mere practice bout. I had to show Vail a certain degree of respect and was not able to take that many liberties with him. He clearly showed the tell-tale signs of someone who had undergone your crash course, but had taken steps to adapt, improve and augment the style. Also, he had sufficient strength to knock my blade out of position on occasions, but I believed that I was reacting faster than he was in the fight.
+
+This continued until he was started showing the first signs of tiring. I called an end to the fight and gave Vail my honest opinion of the fight. He was a little disappointed with the outcome. I even tried my best not to sound too superior while telling him my assessment.
+
+The best thing though was that Vail had clearly had been holding some tricks back. There is no point showing a potential future opponent all your best moves. I hope he realise I was holding back many of mine at the same time.
+
+The fitting for the formal clothing was carried out and I opted for the Thelbane version, for the simple reason I might stand out less than if I was wearing the Amber formal attire.
+
+I was informed that Vail disappeared via Trump and returned sometime later again by Trump. Apparently he had his ‘later’ discussion with Dara.
+
+As it was getting late and tomorrow would be in all likelihood busy, so sleep would be my next step.
+
+Next day, somewhat refreshed, I began by putting on the clothes for the procession, the formal Chaosian garb which by the magic of time differentials in Shadow, just happened to be ready for me that morning. A light breakfast was then consumed and then I joined some of the others to take part in the procession of Merlin’s coffin or so I thought at the time. I chose one of the potential points of trouble where maximum disruption could have been caused.
+
+I expected to see some suspect characters in the crowd and I was not disappointed, for I spied Bastion and other members of my generation of the family, many of whom I had no idea were even in Thelbane. I could only wonder what mischief they had been up to.
+
+And so, at the appointed time Dara and her entourage arrived and yet there was no coffin. Dara addressed the throng and made her big announcement. Simply put King Merlin was not dead but merely kidnapped and the story about his demise was a cover story. Unfortunately, it seems that Merlin had then kidnapped again from the first group of kidnappers by another agency. This left the assembled crowd suitably stunned.
+
+Bastion was the first to speak or rather started trying to interrogate Dara about what she knew about the whole affair, right in front of the entire gathering. Right idea Bastion, wrong time and place. His questions were angering the crowd and he did this while wearing Amber formal attire. 
+
+Llyr, decides to speak up, and formally pledges Rebman help in locating Merlin. Llyr’s intervention was both a help and a hinderance. It drew focus away from Bastion but only made his outburst look even more of a mistake. A few seconds passed and much to my surprise I ended up playing diplomat again. I heard my voice declaring to the crowd the fact that Merlin is also a kinsman of the Court of Amber, I ended up pledging Amber’s assistance to recovering Merlin. Apparently, no-one else among the Amber group had the wits to speak up for Amber. This seemed to counter much of the hostility caused by Bastion and the fact I was in Thelbane attire might have helped too.
+
+It was time to depart and depart quickly, I returned to the Embassy. 
+
+I was in the process of collecting the rest of my gear when I received a Trump call, upon answering I was surprised it was Felicia doing the calling, someone whom I have had minimal dealings with.
+
+It was she who informed me that Coral, the Queen of Kashfa had also been kidnapped. I wanted to be known more about this but not over an open trump link. Felicia, however was hesitant about get the information to coming through the link as she wanted to consult with the others she was with. End of call.  
+
+Immediately I tried to trump you from the Embassy in Thelbane to inform you of these updates, however it was beyond my scope, after all it is a very long way. When that failed, I decided to trump Mum instead, I knew her home was closer and might be a useful midway point to eventually reach you. She answered.
+
+I will not relay the details of the full conversation we had, however she was interested to learn that someone had manage to get a consignment of her favourite perfume to a trader’s stall in Thelbane, given the nature of her home Shadow and upon learning that both Merlin and Coral had disappeared she agreed that you had to be informed immediately.
+
+That would explain where I was when I attempted to call you a second time and was able to make contact on that occasion. The fact you swore after I reported quite succinctly, “Merlin. Coral. Both kidnapped.”, only served to underline the seriousness of the situation. I admit I had not made the connection that the person or persons who had the missing Royals, now had in their possession the Jewel of Judgement and someone who knows how it works.
+
+The fact you concurred with me that Osric was a probable culprit, was confirmed when you handed me that trump sketch of the glade by Osric’s Pattern drawn by Merlin. 
+
+The usual suspects were gathered up, namely Bastion’s team and those of the diplomatic mission on Juanita’s ship which was now shifting through Shadow and I relayed your orders for us to go back and investigate Osric’s realm a second time.
+Bastion had acquired a trump sketch of his own of that glade. So we decided to use both Trumps at the same time to effect an entry.
+
+The team split into the two groups using both Trumps, and we arrived once again at the Pattern that Osric controlled, I say this as it had not been definitely been established that he actually created it. The Pattern glowed, as we arrived into the valley with the mountains, the trees, the ambush of Chaosian forces being led by Osric. Presumably more dupes ‘recruited’ under the guise of more false flags.
+
+Osric’s forces comprised of foot soldiers, archers, and beasts both ground and airborne. Our force consisted of a dozen or so members of the Family. It dawned on me that this was the first time I had seen Osric in the flesh despite all the trouble he had caused us recently
+
+Some could think that we were betrayed by a member within the group because of the ambush but as this was the only gateway realm into Osric’s domain we know about, it is probable that any force entering this Shadow would have met this ambush. 
+One thing I was certain of that the force facing us would not be as effective if Osric was occupied, and it fell to me to be that distraction. Likewise, I would have no chance to order and organised the others of my group. It would have been utterly pointless trying, they are family after all.
+
+I leapt into the fray. One of Osric’s men attempted to intervene, he just met the arc of the IaIjutsu strike of my Katana, and it left him on the ground. I pressed onward towards Osric, his blade stopped my next strike in its tracks.
+We started in earnest, blades clashed furiously. I admit that he was the better swordsman but I wasn’t totally outclassed. I had to my Katana’s sheath as a secondary parry weapon if his sword got past my Katana and when that failed, my body would start working on those wounds that he had caused. I had to focus defending myself, buying time for the others to do what they were going to do. As long as my stamina lasted, the best he was doing was nickel-and-diming me to defeat, but if that should fail, I was in serious trouble. 
+
+Dimly, I caught sight of the tell-tale signs of a Trump rainbow on a couple of occasions but had did not had the luxury of turning any part of my concentration away from the fight. I had no idea if someone left or entered the larger combat or for that matter how the combat was going in general.
+
+I do admit a certain degree of relief when from apparently out of nowhere when your blade appeared to parry another one of Osric’s blows that would have gotten through my defences. I guess that yours and Fiona’s arrival quickly finished the skirmish especially as Osric chose to abandon the field.
+
+In one respect we had won but still neither Coral nor Merlin were found and neither could be contacted, I guess the investigation is still ongoing.

Typo
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index 1d70d55..1f6148e 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -12,7 +12,7 @@
 
 ----
 
-* Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparently death of King Merlin.
+* Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparent death of King Merlin.
 
 
 ----

Typo
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index b7511fe..1d70d55 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -12,7 +12,7 @@
 
 ----
 
-* Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the invesigation of the apparently death of King Merlin.
+* Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the investigation of the apparently death of King Merlin.
 
 
 ----

Doh
diff --git a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
index 67cae25..b7511fe 100644
--- a/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
+++ b/The_Eye_of_the_Serpent/Last_Time_in_Amber....mdwn
@@ -12,7 +12,7 @@
 
 ----
 
-* Felicia wrote [Investigation_Report_for_Thelbane_CSI.pdf|this report] on the invesigation of the apparently death of King Merlin.
+* Felicia wrote [[this report|Investigation_Report_for_Thelbane_CSI.pdf]] on the invesigation of the apparently death of King Merlin.
 
 
 ----