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Bek Mai Rek Khe-t, known as Jinx Sanzio, Wizard

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Spell Name Primary Lore Secondary Lores Cost Use
Breath of The Open Sky The Winds (4) The Fundament (3)    26 Offensive Battle
Circling Winds of Protection The Winds (2) The Forge (1)    12 Defensive Battle
Pull of The Skybound Winds The Winds (3) The Fundament (2)    19 Offensive Battle
The Incantation of Lightning Storms (4) The Celestials (3)    26 Offensive Battle
Wings of The Soaring Wind The Winds (3) The Fundament (2)    19 Travel
Haunt of The Living Ghost Light (4) Paths (3) Winds (3)  26 Utility
Incantation of The Wraith Made Whole The Spirit (4) Awakening (3)    26 Healing
Incantation of Wraiths Made Whole The Spirit (5) Awakening (4)    33 Healing
Weight of a Thousand Hells Radiance (3) Humanity (2)    19 Offensive Battle
Enchantment of The Scrying Pool The Firmament (3) Storms (2)    19 Investigation
Eyes of The Bat The Flesh (3) Celestials (2)    19 Utility
Eyes of The Eagle The Flesh (3) Celestials (2)    19 Utility
Summoning The Distant Image The Firmament (3) Light (2)    19 Investigation
Babel’s Cure Humanity (4) Celestials (3)    26 Utility
Ghost Sight The Spirit (4) The Firmament (3) The Realms (3)  26 Investigation
Peering into The Mortal Mind Humanity (3) The Firmament (2)    19 Utility
Piercing The Magical Veil Paths (2) The Firmament (1)    12 Investigation
Sense of The Lingering Magic The Celestials (3) The Firmament (2)    19 Investigation
Sight of The Active Magics The Celestials (4) The Firmament (3)    26 Investigation
The Invisible Eye Revealed The Celestials (5) The Firmament (4)    33 Personal Wards
Doublet of Impenetrable Silk The Beast (2) The Forge (1)    12 Defensive Battle
Lungs of The Fish Storms (2) Winds (1) The Forge (1)  12 Utility
Cloak of Mist Flesh (4) Storms (3)    26 Shapeshifting
Shape of The Urban Prowler The Beast (3) Humanity (2)    19 Shapeshifting
Stir The Slumbering Tree Awakening (3) The Wild (2)    19 Utility
Swords of Silver and Moonlight The Forge (4) Spirit (3)    26 Utility
Parching Wind Flesh (2) Storms (1)    12 Offensive Battle
Clenching Grasp of The Crushed Heart Death (4) Flesh (3)    26 Offensive Battle
Grip of The Choking Hand Flesh (3) Winds (2)    19 Offensive Battle
Ghostly Library Death (3) The Wild (2)    19 Utility
Wizard's Icy Grip Flames (3) The Forge (2)    19 Offensive Battle
Circle of Beast Warding Portals (3) Celestials (2) The Beast    19 Wards
Cloak of The Duck's Feathers Storms (1) The Forge (1)    7 Utility
Ward Against Beasts of Legend Portals (3) Celestials (2) The Beast    19 Wards
Ward Against Beasts of Legend Portals (5) Celestials (4) The Beast    33 Wards
Bridge of Frost Storms (3) The Flame (2) Paths (2)  19 Utility
Tower of Whirling Water Storms (4) The Forge (3)    26 Offensive Battle
Ward Against Faeries of The Waters Portals (3) Celestials (2) Storms    19 Wards
Ward Against Faeries of The Waters Portals (5) Celestials (4) Storms    33 Wards
Clouds of Thundrous Might Storms (3) Firmament (2)  (2)  19 Offensive Battle
Gathering of The Stormy Might Storms (4) Firmament (3)  (3)  26 Offensive Battle
Ward Against Faeries of The Air Portals (3) Celestials (2) Winds    19 Wards
Ward Against Faeries of The Air Portals (5) Celestials (4) Winds    33 Wards
Leap of Homecoming Paths (4) Portals (3) The Firmament (3)  26 Travel
Passing Darkwards Realms (3) Forge (2)    19 Travel
Seven-league Stride Paths (3) Portals (2)    19 Travel
Ward Against Faeries of The Woods Portals (3) Celestials (2) The Wild (2)  19 Wards
Ward Against Faeries of The Woods Portals (5) Celestials (4) The Wild (4)  33 Wards
Ward against Wood Portals (3) Celestials (2) The Wild (2)  19 Personal Wards
Ward against Heat and Flames Portals (3) Celestials (2) Flame (2)  19 Personal Wards
Wizard's Sidestep Light (1) Forge (1)    7 Personal Wards
Enslave The Mortal Mind Radiance (4) Humanity (3)    26 Utility
Ring of Warding against Spirits Portals (3) Celestials (2) The Spirit (2)  19 Wards
Ring of Warding against Spirits Portals (5) Celestials (4) The Spirit (4)  33 Wards
The Shrouded Glen Portals (4) Forge (3)    26 Wards
Hermes Portal Paths (5) Portals (5) Forge (5)  60 Travel
Ward Against Faeries of The Mountains Portals (3) Celestials (2) Earth (2)  19 Wards
Ward Against Faeries of The Mountains Portals (5) Celestials (4) Earth (4)  33 Wards
Ward against Stone and Metal Portals (3) Celestials (2) Earth (2)  19 Personal Wards
Aegis of The Hearth Portals (5) Celestials (4) Paths (4) The Forge (3) 33 Wards
Circular Ward against Angels Portals (5) Celestials (4) Spirit (4)  41 Wards
Circular Ward against Demons Portals (5) Celestials (4) Spirit (4)  41 Wards
Circular Ward against Magic Portals (5) Celestials (4) Spirit (4)  41 Wards
Circular Ward against The Fae Portals (5) Celestials (4) Spirit (4)  41 Wards
Suppressing The Wizard's Handiwork Celestials (5) Forge (4)    33 Utility


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Edited June 21, 2014 11:22 pm (diff)
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