[Bnomic-private] CFI -- Prop 958
Glotmorf
glotmorf@earthlink.net
Sun, 15 Sep 2002 04:00:37 -0400
Does it strike you just how weird it is, the sides each of us are taking on=
this?
On 9/14/02 at 10:36 PM Wonko wrote:
>[[I hate to do this, but hey, that's what the rules say. *sigh* There goes
>4.8 mill. :-( ]]
>
>Quoth Glotmorf,
>
>> I make the following CFI:
>>
>> Statement:
>>
>> Voting in favor of Proposal 958 is in violation of Rules 897 and 636;
>> therefore, affirmative votes for Proposal 958 cannot be counted.
>>
>> Analysis:
>>
>> Shillings are objects. Wonko's shillings are in Wonko's possession.
>Rule 897
>> says "B Nomic Shillings may only be manipulated as specified in the
>rules."
>> Rule 636 says "no player may modify the state of any object in
>possession of
>> another player, without the other player's explicit permission in a
>public
>> forum." Wonko did not give permission in a public forum for eir
>shillings to
>> be modified. Therefore, it is illegal for any player to vote in favor
>of a
>> proposal that modifies Wonko's shillings, e.g. by transferring them to
>the
>> Bank.
>
>Rule 15 states that "When a proposal passes, the following effects occur=
in
>order:
>*<snip>
>* The effects specified in the proposal occur in the order listed in the
>proposal. "
>
>It supercedes rule 897, therefore proposing to manipulate shillings is
>legal.
Nice try, except for Rule 10: "All game entities and the Administrator must=
abide by all the Rules in effect, in the form in which they are in effect.=
No Proposal may attempt to temporarily circumvent the Rules. No Game=
Action may circumvent or repress the Rules at any time. This Rule shall=
always take precedence over all other Rules."
Therefore, the proposal can't circumvent r897, since it has to obey all the=
rules.
>As for rule 636, the act of voting does not modify the shillings, it
>modifies the player's vote (andz possibly also the proposal - that's
>subject
>to interpretation). The actual modification of my shillings is performed=
by
>rule 15 when it implements the proposal, and thus rule 636 doesn't get in
>the way.
To say that r15 is the acting agent for the actions in a proposal is like=
saying a road is an acting agent for the actions of the driver of a car.=
R15 doesn't cause proposals to be implemented; it only dictates when, if=
at all, they should be implemented. The administrator is not the acting=
agent for the proposal's actions; he merely updates the semiphysical=
manifestation of the game state to reflect them. Even the proposing=
player isn't the acting agent for the implementation, since all e does is=
make an implementation using eir proposal possible. The acting agent for=
implementing a proposal is the body of players that vote in favor of it,=
and who are thus responsible for it being implemented.
Glotmorf