[Bnomic-private] Proposal: Speeder Upgrades
Glotmorf
glotmorf@earthlink.net
Wed, 18 Sep 2002 00:11:16 -0400
On 9/17/02 at 8:01 PM Wonko wrote:
>Quoth Glotmorf,
>
>> On 9/16/02 at 6:54 PM Wonko wrote:
>>
>>> {{
>>> __Improving Speeders__
>>>
>>> Create the following rule:
>>> {{
>>> __Wealthy Bastard Speeder Upgrades__ {*(WBE,Speeder,Grid),2*}
One thing in particular, before we get much further. I know it'll take a=
substantial rewording, but...I'd like to see all these upgrades be things=
in the rules in general, and not tied to a particular person or group.=
Say, for example, that such-and-such an upgrade is available for=
speeders, and would cost X resource units for a given entity to produce=
and install. Then have a provision that any entity that has paid some=
up-front capitalization cost (including a society that has written it into=
its charter) and that has gotten the resource units from somewhere can=
produce said upgrades.
If you then want to try to make WBE be the only entity that can salvage=
grid objects to produce resource units, that's a separate issue. Maybe=
vSOI would somehow combine gnomes to produce resource units. Maybe M-Tek=
Manufacturing (a division of M-Tek Industries) could get resource units=
some other way, including buying them from some entity that has the means=
to produce them.
Is this realistic? In today's world of corporate espionage, trade secret=
laws and reverse-engineering labs, I daresay it is. And since we've seen=
what the Baron thinks of trade secret practices, I'd say some technologies=
wouldn't stay secret for too long.
>>> A.2 Returns
>>>
>>> If a player has an Airspeeder that is Upgraded, and that upgrade is
>>> reversable, then e may Reverse the Upgrade. When a player reverses an
>>> Upgrade, BNS equal to 2/3 (rounded down) of the price of that upgrade=
is
>>> transferred from WBE to that player, unless this is more BNS than WBE
>has,
>>> in which case all of WBE's BNS is transferred instead. [[Note that this
>>> means you get no money if you return an upgrade when WBE is bankrupt]]
>>> Additionally, when an Upgrade is reversed, 9/10 of it's resource cost,
>>> rounded up, is added to the Raw Materials, and the Upgrade Space of the
>>> Airspeeder which had the Upgrade increases by the Size of the Upgrade.
>>
>> This should involve a warranty period, during which funds are
>> frozen/escrowed/held in reserve; otherwise, since shillings are
>automatically
>> disbursed, the chances of there being any money back from returns is
>slim to
>> none.
>
>Wording suggestions?
Working on it. What would you, as a manufacturer of speeder upgrades,=
consider a reasonable amount of time to have to wait for assets to be=
unfrozen?
>> What about heights? What if a speeder starts out in a square with deep
>depth?
>> Does it plow into the side of a high-depth square?
>
>Squares don't have 'height', just 'depth'. Right now, there's a=
restriction
>on moving to a square who's depth is 4 or more less than your current
>location's depth. With Boosters, you're able to boost up to the top of=
such
>squares, ignoring the depth consideration. It may be better to increase=
the
>price of this... If we ever start doing anything with Depth, this'll be a
>very good upgrade.
Okay, let's say we were going to turn depth into a relative measurement,=
like units above/below sea level. Where would you set sea level at this=
time? At a square that has a depth of zero?
Glotmorf