Sorcery
Note: despite what it says on ADRPG page 71 characters without Conjuration can have an item that can rack spells provided they have a suitable source for such.
- Cast Spells (5) (Training is reasonably easily available)
- The sorceror can cast one spell previously created by another and written down. Casting takes as long as creating would and destroys the instructions.
- Create, Memorize, and Rack Spells (5) (Cast Spells)
- The sorceror can create their own spells, can have one spell memorized at once, and can rack spells if a suitable target is available.
- Lynchpins (5) (Create, Memorize, and Rack Spells)
- The sorceror can add Lynchpins to their spells.